Research map / 3D vision / 3D generation
Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use SJC instead of Stable-DreamFusion | Stable Diffusion-guided text-prompted 3D generation · Text-prompted 3D generation | 3D generation quality | Helped |
| Add Perturb-and-Average Scoring to estimate scores on rendered images | SJC · Rendered images used for 3D optimization | score guidance quality | Helped |
| Use an annealed σ schedule instead of a random σ schedule (ablation) | PAAS image canvas sampling with FFHQ DDPM · FFHQ | sample quality and pose variation | Helped |
| Use an annealed σ schedule instead of a random σ schedule (ablation) | PAAS image canvas sampling with LSUN Bedroom DDPM · LSUN Bedroom | sample quality | Helped |
| Use a random σ schedule instead of an annealed σ schedule (ablation) | PAAS image canvas sampling with Stable Diffusion at guidance scale 10.0 · Text-conditioned image canvas sampling | sample quality | Helped |
| Use a random σ schedule instead of an annealed σ schedule (ablation) | PAAS image canvas sampling with Stable Diffusion at guidance scale 3.0 · Text-conditioned image canvas sampling | sample quality | Hurt |
| Add an emptiness loss (ablation) | SJC 3D generation · Text-prompted 3D generation | geometry quality | Helped |
| Schedule the emptiness-loss weight rather than keeping it constant (ablation) | SJC with emptiness loss · Text-prompted 3D generation | geometry quality | Helped |
| Add a moderate center depth loss (ablation) | SJC 3D generation · Text-prompted 3D generation | object placement and scale | Helped |
Closest papers by meaning
- Diffusion$^2$: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models (ICLR 2025 · similarity 0.88)
- A 3D Scene is Worth 1K Tokens: 3D-Grounded Representation for Scene Generation at Scale (NeurIPS 2026 · similarity 0.88)
- CAD: Photorealistic 3D Generation via Adversarial Distillation (CVPR 2024 · similarity 0.88)
- DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior (ICLR 2024 · similarity 0.88)
- Denoising Diffusion via Image-Based Rendering (ICLR 2024 · similarity 0.87)
- DreamTime: An Improved Optimization Strategy for Diffusion-Guided 3D Generation (ICLR 2024 · similarity 0.87)
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