Research map / 3D vision / Human pose estimation
Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenes
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use a hierarchical route-and-pose motion model instead of Route+CVAE | Long-term motion synthesis · PROX unseen scenes | MPJPE: 294.2 -> 191.6 | Helped |
| Use a hierarchical route-and-pose motion model instead of Route+CVAE | Long-term motion synthesis · PROX | human naturalness score, 2 seconds: 2.23$\pm$1.10 -> 3.39$\pm$1.11 | Helped |
| Apply geometric optimization with foot, collision, contact, and smoothness constraints (ablation) | Ours motion synthesis · PROX | non-collision: 97.53 -> 99.91 | Helped |
| Apply geometric optimization with foot, collision, contact, and smoothness constraints (ablation) | Ours motion synthesis · PROX unseen scenes | MPJPE: 191.6 -> 219.1 | Hurt |
| Add scene point-cloud information to the motion networks (ablation) | RouteNet(t)+PoseNet · PROX unseen scenes | transl: 7.54 -> 7.31 | Helped |
| Add scene point-cloud information to the motion networks (ablation) | RouteNet(t+r)+PoseNet · PROX unseen scenes | MPJPE: 201.6 -> 195.8 | Helped |
| Predict translation and orientation in RouteNet rather than translation alone (ablation) | RouteNet+PoseNet · PROX unseen scenes | orientation: 11.65 -> 9.71 | Helped |
| Provide the predicted route as input to PoseNet (ablation) | Motion synthesis network · PROX unseen scenes | MPJPE: 235.8 -> 195.8 | Helped |
| Apply geometric optimization to Route+CVAE (ablation) | Route+CVAE · PROX | non-collision: 98.57 -> 99.88 | Helped |
| Apply geometric optimization to Route+CVAE (ablation) | Route+CVAE · PROX | contact: 88.68 -> 99.17 | Hurt |
| Apply geometric optimization to HSNMS (ablation) | HSNMS · MP3D | non-collision: 95.29 -> 99.57 | Helped |
| Use a one-network end-to-end route-and-pose predictor instead of separate route and pose networks (ablation) | BaseNet · PROX unseen scenes | MPJPE: 195.8 -> 226.2 | Hurt |
Closest papers by meaning
- Move as You Say Interact as You Can: Language-guided Human Motion Generation with Scene Affordance (CVPR 2024 · similarity 0.91)
- Vision-Guided Action: Enhancing 3D Human Motion Prediction with Gaze-informed Affordance in 3D Scenes (CVPR 2025 · similarity 0.90)
- AffordBot: 3D Fine-grained Embodied Reasoning via Multimodal Large Language Models (NeurIPS 2025 · similarity 0.89)
- NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis (CVPR 2024 · similarity 0.88)
- SeqAfford: Sequential 3D Affordance Reasoning via Multimodal Large Language Model (CVPR 2025 · similarity 0.88)
- GREAT: Geometry-Intention Collaborative Inference for Open-Vocabulary 3D Object Affordance Grounding (CVPR 2025 · similarity 0.88)
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