AI Paper Atlas

Research map / Multi-agent systems and games / Games and equilibria

Bayesian Persuasion in Sequential Decision-Making

AAAI 2022 · Multi-agent systems and games › Games and equilibria · approach: Strategic classification · 10 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's title only (no summary yet). Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Optimize signaling instead of providing no signalsMyopic-agent setting · General random instances (β=0)principal payoff / FullControl: 0.5535 -> 0.8900Helped
Optimize advice-myopic signaling instead of providing no signalsAdvice-myopic setting (equivalent payoff for Threat-FS) · General random instances (β=0)principal payoff / FullControl: 0.5550 -> 0.8898Helped
Optimize signaling instead of providing no signalsMyopic-agent setting · Road navigation instances (β=0.5)FullControl / strategy cost: 0.40159215 -> 0.702008504Helped
Use advice-myopic optimized signaling, with threats against a far-sighted agent, instead of no signalsAdvice-myopic / threat-based setting · Road navigation instances (β=0.5)FullControl / strategy cost: 0.658510602 -> 0.809816162Helped

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy