Research map / 3D vision / Face and shape
Joint Texture and Geometry Optimization for RGB-D Reconstruction
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add key-frame color consistency optimization (ablation) | Proposed joint texture and geometry optimization · Reconstructed model texture | Color consistency | Helped |
| Add geometry optimization (ablation) | Proposed joint texture and geometry optimization · Tomb-statuary and Bricks | Ec convergence | Helped |
| Increase λL and λR from 1000 to 1 × 105 (ablation) | Proposed geometry optimization · Reconstructed model geometry | Geometry detail and noise | Mixed |
| Increase λC from 1 to 100 and λH from 1 × 104 to 1 × 106 (ablation) | Proposed geometry optimization · Reconstructed model geometry | Geometry detail and vertex stability | Mixed |
| Increase λC from 1 to 100 (ablation) | Proposed geometry optimization · Reconstructed model geometry | Tiny and high-frequency detail | Mixed |
| Increase λH from 1 × 104 to 1 × 106 (ablation) | Proposed geometry optimization · Reconstructed model geometry | High-frequency detail | Mixed |
Closest papers by meaning
- Coherent 3D Scene Diffusion From a Single RGB Image (NeurIPS 2024 · similarity 0.86)
- GTR: Improving Large 3D Reconstruction Models through Geometry and Texture Refinement (ICLR 2025 · similarity 0.86)
- SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement (CVPR 2025 · similarity 0.85)
- Vid2Sim: Generalizable, Video-based Reconstruction of Appearance, Geometry and Physics for Mesh-free Simulation (CVPR 2025 · similarity 0.85)
- UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Rendering (NeurIPS 2026 · similarity 0.84)
- Hand-held Object Reconstruction from RGB Video with Dynamic Interaction (CVPR 2025 · similarity 0.84)
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