Research map / Graph learning / Knowledge and temporal graphs
Skeleton-Based Action Recognition With Directed Graph Neural Networks
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| represent joints and bones together in a directed graph and update their features jointly (ablation) | DGNN · NTU-RGBD cross-view | accuracy: 93.7 -> 95.0 | Helped |
| model joint and bone information in separate networks and fuse their scores (ablation) | ST-GCN · NTU-RGBD cross-view | accuracy: 92.7 -> 93.4 | Helped |
| concatenate joint and bone information along the channel dimension instead of modeling them in separate networks (ablation) | ST-GCN · NTU-RGBD cross-view | accuracy: 93.4 -> 93.7 | Helped |
| add a learned adaptive graph, with the graph fixed for the first 10 epochs (ablation) | DGNN · NTU-RGBD cross-view | accuracy: 94.4 -> 95.5 | Helped |
| multiply the original incidence matrix by a learned mask initialized to 1 (ablation) | DGNN · NTU-RGBD cross-view | accuracy: 94.4 -> 95.0 | Helped |
| add a learned residual graph initialized to 0 (ablation) | DGNN · NTU-RGBD cross-view | accuracy: 94.4 -> 95.3 | Helped |
| learn the incidence matrix without fixing it in the first 10 epochs (ablation) | DGNN · NTU-RGBD cross-view | accuracy: 94.4 -> 95.2 | Helped |
| add motion information as a second stream and fuse its scores with the spatial stream (ablation) | DGNN · NTU-RGBD cross-view | accuracy: 95.5 -> 96.1 | Helped |
| add motion information as a second stream and fuse its scores with the spatial stream (ablation) | DGNN · NTU-RGBD cross-subject | accuracy: 89.2 -> 89.9 | Helped |
| add motion information as a second stream and fuse its scores with the spatial stream (ablation) | DGNN · Skeleton-Kinetics top-1 | accuracy: 36.1 -> 36.9 | Helped |
| add motion information as a second stream and fuse its scores with the spatial stream (ablation) | DGNN · Skeleton-Kinetics top-5 | accuracy: 58.7 -> 59.6 | Helped |
Closest papers by meaning
- Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition (CVPR 2020 · similarity 0.91)
- BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition (CVPR 2024 · similarity 0.90)
- Revealing Key Details to See Differences: A Novel Prototypical Perspective for Skeleton-based Action Recognition (CVPR 2025 · similarity 0.90)
- Dynamic Semantic-Based Spatial Graph Convolution Network for Skeleton-Based Human Action Recognition (AAAI 2024 · similarity 0.90)
- Skeleton-based Action Recognition with Non-linear Dependency Modeling and Hilbert-Schmidt Independence Criterion (AAAI 2025 · similarity 0.89)
- Heterogeneous Skeleton-Based Action Representation Learning (CVPR 2025 · similarity 0.88)
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