Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Learning to Look Around: Intelligently Exploring Unseen Environments for Unknown Tasks
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use a learned active-completion policy instead of random action selection | Active observation completion · SUN360 | MSE(x1000): 31.88 -> 23.16 | Helped |
| Use a learned active-completion policy instead of random action selection | Active observation completion · ModelNet seen classes | MSE(x1000): 3.46 -> 3.25 | Helped |
| Use a learned active-completion policy instead of random action selection | Active observation completion · ModelNet unseen classes | MSE(x1000): 6.22 -> 5.65 | Helped |
| Learn which views to acquire instead of repeatedly taking the largest allowable action | Active observation completion · SUN360 | MSE(x1000): 30.76 -> 23.16 | Helped |
| Learn which views to acquire instead of repeatedly taking the largest allowable action | Active observation completion · ModelNet seen classes | MSE(x1000): 3.44 -> 3.25 | Helped |
| Learn which views to acquire instead of repeatedly taking the largest allowable action | Active observation completion · ModelNet unseen classes | MSE(x1000): 6.16 -> 5.65 | Helped |
| Learn view selection instead of choosing the most salient reachable view | Active observation completion · SUN360 | MSE(x1000): 27.00 -> 23.16 | Helped |
| Learn view selection instead of choosing the most salient reachable view | Active observation completion · ModelNet seen classes | MSE(x1000): 3.47 -> 3.25 | Helped |
| Learn view selection instead of choosing the most salient reachable view | Active observation completion · ModelNet unseen classes | MSE(x1000): 6.35 -> 5.65 | Helped |
| Rely on sensed camera elevation as an exploration advantage | Learned active-completion policy · SUN360 and ModelNet | MSE(x1000) | No clear effect |
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