Research map / 3D vision / Face and shape
KillingFusion: Non-Rigid 3D Reconstruction Without Correspondences
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use SDF-based registration without explicit correspondence search | KillingFusion · Duck sequence | average reconstruction error (mm): 5.362 mm -> 3.896 mm | Helped |
| use SDF-based registration without explicit correspondence search | KillingFusion · Snoopy sequence | average reconstruction error (mm): 4.205 mm -> 3.543 mm | Helped |
| remove level set property preservation (ablation) | KillingFusion · qualitative reconstruction sequence | visual reconstruction quality | Hurt |
| remove motion regularization (ablation) | KillingFusion · qualitative reconstruction sequence | visual reconstruction quality | Hurt |
| replace the damped Killing regularizer with conventional motion smoothness (ablation) | KillingFusion · qualitative reconstruction sequence | visual reconstruction quality | Hurt |
| set γ = 1, removing damping of the Killing condition (ablation) | KillingFusion · qualitative reconstruction sequence | preservation of non-rigid parts | Hurt |
| use a damped Killing regularizer rather than standard motion smoothness alone (ablation) | KillingFusion · qualitative reconstruction sequence | geometric consistency | Helped |
| use SDF level set evolution instead of mesh-based correspondence estimation | KillingFusion · topological changes and rapid motion | ability to recover changing geometry | Helped |
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