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Research map / 3D vision / Face and shape

3D Face Morphable Models "In-The-Wild"

CVPR 2017 · 3D vision › Face and shape · approach: 3D morphable face model regression · 159 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use an in-the-wild feature-based texture model instead of the texture-free linear modelITW 3DMM · KF-ITWAUC: 0.615 -> 0.678Helped
Use an in-the-wild feature-based texture model instead of the texture-free linear modelITW 3DMM · KF-ITWFailure Rate (%): 4.02 -> 1.79Helped
Use an in-the-wild feature-based texture model instead of the classic laboratory texture model and lighting equationITW 3DMM · KF-ITWAUC: 0.531 -> 0.678Helped
Use an in-the-wild feature-based texture model instead of the classic laboratory texture model and lighting equationITW 3DMM · KF-ITWFailure Rate (%): 13.9 -> 1.79Helped
Use project-out optimization instead of simultaneous optimization (ablation)ITW 3DMM fitting · 3DMM fitting experimentsruntimeHelped
Use project-out optimization instead of simultaneous optimization (ablation)ITW 3DMM fitting · 3DMM fitting experimentsfitting performanceNo clear effect
Mask the texture residual by selecting a small random subset of visible vertices (ablation)ITW 3DMM fitting · 3DMM fittingaccuracyNo clear effect

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