Research map / 3D vision / Depth and stereo
Simultaneous Estimation of Near IR BRDF and Fine-Scale Surface Geometry
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the measured NIR BRDF instead of a Lambertian model for shape from shading (ablation) | Shape-from-shading reconstruction · Sweater and Backpack | fine-scale surface reconstruction | Helped |
| Use the measured BRDF instead of a Lambertian model during normal estimation (ablation) | Artificial leather reconstruction · Artificial leather | normal-map quality | Helped |
| Use Kinect depth instead of the proposed NIR shape-from-shading method | Fine-scale reconstruction · Sweater and Backpack | surface detail | Hurt |
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