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NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis

CVPR 2016 · Video › Action recognition · approach: Skeleton-based action recognition · 3,062 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
use P-LSTM part-based memory cells instead of standard LSTM memoryLSTM · NTU RGB+D cross-subjectaccuracy: 60.69% -> 62.93%Helped
use P-LSTM part-based memory cells instead of standard LSTM memoryLSTM · NTU RGB+D cross-viewaccuracy: 67.29% -> 70.27%Helped
add a second recurrent layerRNN · NTU RGB+D cross-subjectaccuracy: 56.02% -> 56.29%Helped
add a second recurrent layerRNN · NTU RGB+D cross-viewaccuracy: 60.24% -> 64.09%Helped
add a second recurrent layerLSTM · NTU RGB+D cross-subjectaccuracy: 59.14% -> 60.69%Helped
add a second recurrent layerLSTM · NTU RGB+D cross-viewaccuracy: 66.81% -> 67.29%Helped
add a second recurrent layer (ablation)P-LSTM · NTU RGB+D cross-subjectaccuracy: 62.05% -> 62.93%Helped
add a second recurrent layer (ablation)P-LSTM · NTU RGB+D cross-viewaccuracy: 69.40% -> 70.27%Helped
use 2 Layer P-LSTM instead of FTP Dynamic SkeletonsNTU RGB+D action recognition · NTU RGB+D cross-subjectaccuracy: 60.23% -> 62.93%Helped
use 2 Layer P-LSTM instead of FTP Dynamic SkeletonsNTU RGB+D action recognition · NTU RGB+D cross-viewaccuracy: 65.22% -> 70.27%Helped

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