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Planning with Learned Object Importance in Large Problem Instances using Graph Neural Networks
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Predict and plan with a learned sufficient subset of objects rather than all objects | PLOI versus pure planning · Gripper | planning time (seconds): 24.48 -> 0.47 | Helped |
| Predict and plan with a learned sufficient subset of objects rather than all objects | PLOI versus pure planning · Miconic | planning time (seconds): 87.71 -> 21.64 | Helped |
| Predict and plan with a learned sufficient subset of objects rather than all objects | PLOI versus pure planning · Hanoi | planning time (seconds): 3.19 -> 3.39 | No clear effect |
| Replace the trained object scorer with uniformly random importance scores (ablation) | PLOI · Gripper | planning time (seconds): 0.47 -> 56.58 | Hurt |
| Replace the trained object scorer with uniformly random importance scores (ablation) | PLOI · Hanoi | planning time (seconds): 3.39 -> 3.47 | No clear effect |
| Use one message-passing iteration instead of the selected setting (ablation) | PLOI on Blocks · Blocks | planning performance | Hurt |
| Vary the number of training problems; performance peaks starting at 3 and remains robust above 3 (ablation) | PLOI on Blocks · Blocks | planning performance | Mixed |
| Add L2 regularization, dropout, or hyperparameter search (ablation) | PLOI GNN · All evaluated methods | planning performance | No clear effect |
| Use object-level importance prediction instead of action grounding | PLOI versus ILP AG · Gripper | planning time (seconds): 5.71 -> 0.47 | Helped |
| Use object-level importance prediction instead of action grounding | PLOI versus GNN AG · Blocks | planning time (seconds): 52.95 -> 0.62 | Helped |
| Use object-level importance prediction instead of a reactive policy | PLOI versus Policy · Gripper | planning time (seconds): 28.94 -> 0.47 | Helped |
| Use learned object selection with incremental planning and validation | PLOI versus Pure planning · Triangle Tireworld | failure rate: 0.01 -> 0.08 | Hurt |
Closest papers by meaning
- Graph Learning for Numeric Planning (NeurIPS 2024 · similarity 0.88)
- Learning Domain-Independent Heuristics for Grounded and Lifted Planning (AAAI 2024 · similarity 0.87)
- Graph Neural Network Based Action Ranking for Planning (NeurIPS 2025 · similarity 0.87)
- State Encodings for GNN-Based Lifted Planners (AAAI 2025 · similarity 0.86)
- Efficient Lookahead Encoding and Abstracted Width for Learning General Policies in Classical Planning (NeurIPS 2026 · similarity 0.86)
- System 1.x: Learning to Balance Fast and Slow Planning with Language Models (ICLR 2025 · similarity 0.85)
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