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Semantic Convergence: Harmonizing Recommender Systems via Two-Stage Alignment and Behavioral Semantic Tokenization
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Proposes a two-stage LLM-based recommender that tokenizes items into four codebook indices aligned with LLaMA's embedding space, then fine-tunes LLaMA-7B with sequential, text, query and negative-sampling tasks, and pre-caches top-K results for online serving.
Problem
Sparse collaborative item IDs are hard to integrate with dense LLM token representations; large item vocabularies make LLM-based sequential recommendation costly and misaligned with the LLM's semantic space.
Approach
An RQ-VAE-style cascaded codebook (N=4 levels, C=256 codes) built on DCCF behavior embeddings, with an added LLM-alignment loss pulling codes toward averaged LLM input embeddings of item text, producing item token indices for LLM fine-tuning plus a negative-behavior ("what will user hate next") task and beam-search top-K pre-caching.</203>
Key results
- On Games, the method reaches HR@10 0.1274 and NDCG@10 0.0724 versus LC-Rec's 0.1167 and 0.0651, with HR@1 improvement of +15.77% over LC-Rec.
- Ablation on Games: removing negative sampling drops HR@5 from 0.0858 to 0.0791; replacing the tokenizer with an encoder-decoder (ED) drops it to 0.0817.
- Using only behavior sequences on Games, the method achieves HR@5 0.0773 vs LC-Rec 0.0708, though textual information further improves to 0.0858.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| apply two-stage alignment rather than LC-Rec | Ours · Games | HR@5: 0.0755 -> 0.0858 | Helped |
| apply two-stage alignment rather than LC-Rec | Ours · Arts | HR@5: 0.0999 -> 0.1041 | Helped |
| apply two-stage alignment rather than LC-Rec | Ours · Instruments | HR@5: 0.0985 -> 0.1022 | Helped |
| remove LLM alignment loss (L^L) (ablation) | Ours · Games | HR@5: 0.0836 -> 0.0858 | Hurt |
| remove negative sampling (ablation) | Ours · Games | HR@5: 0.0791 -> 0.0858 | Hurt |
| use an Encoder-Decoder in tokenization (ablation) | Ours · Games | HR@5: 0.0817 vs 0.0858 | Hurt |
| increase negative sampling ratio from 1:0 through 1:4 (ablation) | Ours · Games | HR@5: 0.0791 -> 0.0871 | Helped |
| increase negative sampling ratio from 1:4 to 1:5 (ablation) | Ours · Games | HR@5: 0.0871 -> 0.0856 | Hurt |
| use 4 rather than 3 CodeBooks (ablation) | Ours · Games | HR@5: 0.0804 -> 0.0858 | Helped |
| scale the base model from Llama-7B to Llama-13B (ablation) | Ours · Games | HR@5: 0.0858 -> 0.0910 | Helped |
| replace Llama-7B with Llama-2-7B (ablation) | Ours · Games | HR@5: 0.0858 -> 0.0817 | Hurt |
| initialize token embeddings using a projected CodeBook embedding (ablation) | Ours · Games | HR@5: 0.0858 -> 0.0721 (2-layer); 0.0747 (3-layer) | Hurt |
Surprising findings
- More advanced LLM versions (Llama-2-7B) did not outperform Llama-7B, which the authors attribute to domain mismatch of extra pretraining corpora.
Limitations
- Pre-caching is constrained by storage and is ill-suited to frequently changing item pools.
- LLM training costs remain high relative to traditional recommenders.
- Only text and behavior modalities are used; scaling experiments limited to 13B models due to compute.
Experimental setup
Datasets: Amazon Games Amazon Arts Amazon Instruments
Benchmarks: Amazon Games Amazon Arts Amazon Instruments
Metrics: HR@1 HR@5 HR@10 NDCG@5 NDCG@10
Baselines: SASRec BERT4Rec FMLP DCCF P5 LC-Rec
Builds on: RQ-VAE LC-Rec DCCF P5
Closest papers by meaning
- Improving LLMs for Recommendation with Out-Of-Vocabulary Tokens (ICML 2025 · similarity 0.90)
- Bridging the User-side Knowledge Gap in Knowledge-aware Recommendations with Large Language Models (AAAI 2025 · similarity 0.89)
- LLM-ESR: Large Language Models Enhancement for Long-tailed Sequential Recommendation (NeurIPS 2024 · similarity 0.89)
- LLM4RSR: Large Language Models as Data Correctors for Robust Sequential Recommendation (AAAI 2025 · similarity 0.89)
- LEARN: Knowledge Adaptation from Large Language Model to Recommendation for Practical Industrial Application (AAAI 2025 · similarity 0.89)
- CoRA: Collaborative Information Perception by Large Language Model’s Weights for Recommendation (AAAI 2025 · similarity 0.88)
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