Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Solving Goal Recognition Design Using ASP
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| separate independent plan-length subproblems into a first phase (2-phase vs 1-phase saturation encoding) (ablation) | ASP saturation encoding · LOGISTICS 2-2-6-2-2-6, k=1 | runtime (s): timeout -> 352 | Helped |
| 2-phase vs 1-phase saturation encoding (ablation) | ASP encoding · IPC-GRID+ 10-10-10, k=1 | runtime (s): 1,257 -> 33 | Helped |
| ASP 2-phase encoding instead of PRUNE-REDUCE imperative solver | GRD solving · BLOCK-WORDS 8-20, k=1 | runtime (s): 946 -> 64 | Helped |
| multi-shot ASP vs PRUNE-REDUCE | GRD solving · LOGISTICS 2-2-6-2-2-6, k=1 | runtime (s): 3,173 -> 756 | Mixed |
| multi-shot ASP vs 2-phase saturation ASP | GRD solving · IPC-GRID+ 10-10-10, k=2 | runtime (s): 33 -> 2,208 | Hurt |
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