Research map / Multi-agent systems and games / Games and equilibria
Strategyproof Peer Selection: Mechanisms, Analyses, and Experiments
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use Dollar Partition instead of Partition (adaptive per-cluster quotas) | strategyproof peer selection · NSF-like simulation, A+|A grades, worst case | agents of top grades selected: 9/11 -> 10/11 | Helped |
| use Dollar Partition instead of Partition (adaptive per-cluster quotas) | strategyproof peer selection · NSF-like simulation, A+|A|B+ grades, worst case | agents of top grades selected: 17/26 -> 20/26 | Helped |
| use Dollar Partition instead of Partition in low-information setting (m <= 5) | strategyproof peer selection · NSF-like simulation, average selection | mean cumulative grade selection | Hurt |
| increase number of clusters | Dollar Partition vs Partition · simulation | relative performance | Helped |
| vary Mallows dispersion phi in {0.0, 0.1, 0.25, 0.4} | peer selection mechanisms · NSF-like simulation | mean cumulative grade selection | No clear effect |
| vary k, number of clusters, grade distribution D and scoring F | peer selection mechanisms · simulation | mechanism ranking | No clear effect |
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