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An Adversarial Perturbation Oriented Domain Adaptation Approach for Semantic Segmentation
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use pointwise adversarial feature perturbations and adversarial defense | Semantic segmentation domain adaptation · GTA5 → Cityscapes (ResNet-101) | mIoU: 43.8 -> 45.9; +2.1% | Helped |
| use pointwise adversarial feature perturbations and adversarial defense | Semantic segmentation domain adaptation · SYNTHIA → Cityscapes (ResNet-101) | mIoU₁₃: 47.8 -> 53.1; +5.5% | Helped |
| add feature perturbation attacks (ablation) | I-FGSPM framework · SYNTHIA → Cityscapes | mIoU₁₃: 44.8 -> 53.1 | Helped |
| use sign-preposed I-FGSPM instead of I-FGSM (ablation) | Feature perturbation generation · SYNTHIA → Cityscapes | mIoU₁₃: 51.8 -> 53.1; +1.3% | Helped |
| use non-iterative FGSPM instead of iterative I-FGSPM (ablation) | Feature perturbation generation · SYNTHIA → Cityscapes | mIoU₁₃: 52.9 vs 53.1 | No clear effect |
| use momentum-based MI-FGSPM (ablation) | Feature perturbation generation · SYNTHIA → Cityscapes | mIoU₁₃: 53.1 -> 52.2 | Hurt |
| perturb hidden features after layer4 rather than pixels or earlier layers (ablation) | Feature perturbation generation · SYNTHIA → Cityscapes | mIoU₁₃: 50.4 -> 53.1 | Helped |
| add entropy minimization (ablation) | Source-strategy segmentation adaptation · GTA5 → Cityscapes | mIoU: 36.6 -> 41.8 | Helped |
| add Lovász loss without perturbations (ablation) | Source-strategy segmentation adaptation · GTA5 → Cityscapes | mIoU: 36.6 -> 35.0 | Hurt |
| add Lovász loss without perturbations (ablation) | Source-strategy segmentation adaptation · SYNTHIA → Cityscapes | mIoU₁₃: 38.6 -> 41.3 | Helped |
| add perturbations, Lovász loss, and entropy minimization (ablation) | Source-strategy segmentation adaptation · GTA5 → Cityscapes | mIoU: 36.6 -> 45.9 | Helped |
| replace source-strategy initialization with ASN while retaining perturbations, Lovász, and entropy (ablation) | Full method · GTA5 → Cityscapes | mIoU: 45.9 -> 45.2 | Hurt |
Closest papers by meaning
- Taking a Closer Look at Domain Shift: Category-Level Adversaries for Semantics Consistent Domain Adaptation (CVPR 2019 · similarity 0.94)
- Joint Adversarial Learning for Domain Adaptation in Semantic Segmentation (AAAI 2020 · similarity 0.92)
- Consistency Regularization with High-dimensional Non-adversarial Source-guided Perturbation for Unsupervised Domain Adaptation in Segmentation (AAAI 2021 · similarity 0.91)
- Balanced Learning for Domain Adaptive Semantic Segmentation (ICML 2025 · similarity 0.89)
- Universal Domain Adaptation for Semantic Segmentation (CVPR 2025 · similarity 0.89)
- Open-Set Domain Adaptation for Semantic Segmentation (CVPR 2024 · similarity 0.89)
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