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Selective Experience Replay for Lifelong Learning

AAAI 2018 · Continual learning › Online and replay-based · approach: Replay buffer construction and update · 355 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use DQN intersection policies instead of TTCIntersection handling · Right, Left, Left2, Forward, ChallengeAvg. Time: 5.67s -> 4.70s; 6.98s -> 5.36s; 6.74s -> 6.48s; 6.44s -> 4.88s; 10.9s -> 6.83sHelped
Use DQN intersection policies instead of TTCIntersection handling · Right, Left2, Forward, Challenge% Success: 98.7 -> 99.02; 82.7 -> 91.7; 94.5 -> 97.6; 65.0 -> 78.5Helped
Use DQN intersection policies instead of TTCIntersection handling · Left% Success: 96.03 -> 96.3No clear effect
Use DQN intersection policies instead of TTCIntersection handling · All five scenarios% Collisions: Right: 1.19 -> 0.96; Left: 3.30 -> 3.65; Left2: 16.7 -> 8.15; Forward: 4.7 -> 2.34; Challenge: 28.0 -> 21.4Mixed
Choose departure time with a Time-to-Go policy rather than requiring dynamic acceleration and decelerationDQN intersection handling · Intersection scenariostask completion time: %28 fasterHelped

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