Research map / Reinforcement learning / Imitation learning
Variational Adversarial Kernel Learned Imitation Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| learned-kernel MMD with variational bottleneck instead of fixed-kernel MMD (GMMIL) | GMMIL · Walker2D | reward of learned policy: 706.0 -> 735.2 | Helped |
| learned-kernel MMD instead of fixed kernel | GMMIL · HumanoidFlagrun | reward of learned policy: 111.9 -> 262.8 | Helped |
| MMD-VKL cost instead of JS divergence (GAIL) | GAIL · Ant | reward of learned policy: 1780.0 -> 2348.8 | Helped |
| MMD-VKL instead of JS divergence with information bottleneck (VAIL) | VAIL · Walker2D | reward of learned policy: 257.1 -> 735.2 | Helped |
| random Fourier kernel (learn base kernel) instead of Gaussian kernel (ablation) | VAKLIL-G · Humanoid | reward of learned policy: 188.2 -> 198.7 | Helped |
| random Fourier kernel instead of Gaussian kernel (ablation) | VAKLIL-G · HumanoidFlagrun | reward of learned policy: 217.6 -> 262.8 | Helped |
| VAKLIL-F instead of GAIL on traffic control | GAIL · Traffic control TRPE | TRPE: 56.70 -> 79.45 | Helped |
| VAKLIL-F instead of GAIL on traffic control | GAIL · Traffic control VOR | vehicles on road (VOR, lower better): 0.49 -> 1.15 | Hurt |
Closest papers by meaning
- Imitation Learning via Kernel Mean Embedding (AAAI 2018 · similarity 0.93)
- Visual Adversarial Imitation Learning using Variational Models (NeurIPS 2021 · similarity 0.90)
- Learning from Demonstration: Provably Efficient Adversarial Policy Imitation with Linear Function Approximation (ICML 2022 · similarity 0.89)
- Deterministic and Discriminative Imitation (D2-Imitation): Revisiting Adversarial Imitation for Sample Efficiency (AAAI 2022 · similarity 0.89)
- Latent Wasserstein Adversarial Imitation Learning (ICLR 2026 · similarity 0.88)
- Adversarial Imitation Learning via Boosting (ICLR 2024 · similarity 0.87)
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