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Optimising Spatial Teamwork Under Uncertainty

AAAI 2025 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Collaborative multi-agent perception · 2 citations (OpenAlex)

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Models spatial teamwork in football defence as a multi-agent MDP and combines MCTS with linear programming to pick individual or subteam actions, reducing opponent threat by about 21% over real-world play.

Problem

Optimising coordinated spatial positioning of agents to maximise team dominance over an area against adversaries under uncertainty about teammate and opponent actions, with a focus on football defence.

Approach

Defines spatial teamwork where proximity-based K-means subteams act jointly; MCTS (with a learned transition model) optimises individual and subteam actions, and a linear program selects which individuals and subteams form the team's joint action to maximise long-term defensive utility.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use spatial subteam coordination instead of individual-only optimisationDefensive football decision-making · Simulated play sequencesaverage reward: Individual Optimiser: -0.045 ± 0.001; Teamwork Optimiser: -0.042 ± 0.001; 5.7% more reductionHelped
Use teamwork optimisation instead of real-world decisionsDefensive football decision-making · Simulated play sequencesaverage reward: Real-World: -0.053 ± 0.001; Teamwork Optimiser: -0.042 ± 0.001; 20.8%Helped
Use individual optimisation instead of real-world decisionsDefensive football decision-making · Simulated play sequencesaverage reward: Real-World: -0.053 ± 0.001; Individual Optimiser: -0.045 ± 0.001Helped
Use pair-based optimisation instead of real-world decisionsDefensive football decision-making · Simulated play sequencesaverage reward: Real-World: -0.053 ± 0.001; Pair-Based Optimiser: -0.047 ± 0.001Helped
Use teamwork optimisation instead of individual-only optimisationDefensive football decision-making · High-threat simulated play sequences (≥1% goal probability)average reward: Individual Optimiser: -0.065 ± 0.001; Teamwork Optimiser: -0.061 ± 0.001; 14.1% vs 8.5%Helped
Use teamwork optimisation instead of real-world decisionsDefensive football decision-making · High-threat simulated play sequences (≥1% goal probability)average reward: Real-World: -0.071 ± 0.001; Teamwork Optimiser: -0.061 ± 0.001; 14.1%Helped
Use subteam contribution metrics instead of individual contribution metricsAttack-location prediction · Passeslog-loss: 0.156 ± 0.003 -> 0.147 ± 0.001Helped
Use subteam contribution metrics instead of individual contribution metricsAttack-location prediction · Shotslog-loss: 0.0100 ± 0.0004 -> 0.0093 ± 0.0002Helped
Vary the number of subteams, using five subteams or the optimal k-means silhouette score (ablation)Teamwork Optimiser · Real-world football scenariosthreat reductionHelped

Surprising findings

Limitations

Experimental setup

Datasets: 34-game K League 1 football dataset (BePro Group Ltd)

Benchmarks: 34-game K League 1 football dataset simulations

Metrics: average reward / accumulated threat (goal concession probabi log-loss for attack zone prediction Pearson correlation with goals conceded

Baselines: Random Real-world Simulated real-world Individual optimiser Pair-Based optimiser

Builds on: Monte Carlo Tree Search UCB1 Expected Threat Beal et al. 2020 team-centred pair model Everett et al. 2023 player location prediction

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