Research map / Reinforcement learning / Policy gradient and actor-critic
Large-Scale Interactive Recommendation with Tree-Structured Policy Gradient
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the tree-structured policy gradient framework instead of the strongest reported RL baseline | Interactive recommendation · MovieLens, α=0.1 | Reward: 0.2379 -> 0.2472 | Helped |
| Use the tree-structured policy gradient framework instead of the strongest reported RL baseline | Interactive recommendation · Netflix, α=0.1 | Reward: 0.2044 -> 0.2544 | Helped |
| Use TPGR rather than DQN-R for action selection | Netflix recommendation · Netflix, α=0.0 | seconds per 10^6 decisions: 34.6 -> 3.9 | Helped |
| Use TPGR rather than DDPG-KNN with k=0.1N | Interactive recommendation · MovieLens | seconds per 10^6 decisions: 200.4 -> 3.4 | Helped |
| Use PCA-based clustering with rating-based item representations rather than other tested clustering combinations (ablation) | TPGR · Netflix, α=0.1 | Reward | Helped |
| Set tree depth to 2 rather than the other tested depths (ablation) | TPGR · Netflix | Reward | Helped |
| Use a tree structure rather than a single policy network (depth 1) (ablation) | TPGR · Netflix | training time | Helped |
| Increase the reward trade-off factor α (ablation) | TPGR · MovieLens and Netflix | Reward | Helped |
Closest papers by meaning
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