Research map / Learning theory and algorithms / Submodular and game algorithms
Obvious Strategyproofness Needs Monitoring for Good Approximations
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add monitoring and first-price payments to an arbitrary algorithm | Direct-revelation mechanism · Scheduling and facility location | approximation guarantee: optimal (approximation, resp.) algorithm ... without losses to the approximation guarantee | Helped |
| Require OSP without monitoring and voluntary participation | Related-machine scheduling · Related-machine scheduling | approximation ratio: 2 | Hurt |
| Require OSP without monitoring | Facility location · Facility location | approximation ratio: n-1 | Hurt |
| Remove money while retaining monitoring and OSP | Facility location · Facility location | approximation ratio: n-1 | Hurt |
| Use a median-based first-price mechanism with monitoring | Facility location · Facility location | social cost: optimal | Helped |
| Use the interval mechanism's shifted payments | Facility location · Facility location | social cost: optimal | Helped |
| Use earlier declarations to optimize charges | Interval mechanism · Facility location | agent payments: from b-a to |x_i - f| | Helped |
| Remove monitoring | OSP scheduling mechanism · Related-machine scheduling | approximation ratio: 2 | Hurt |
| Remove monitoring and payments | OSP facility-location mechanism · Facility location | approximation ratio: n-1 | Hurt |
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