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Solving Imperfect-Information Games via Discounted Regret Minimization
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use DCFR(3/2, 0, 2) instead of CFR+ | CFR · HUNL subgames 1–4 | exploitability | Helped |
| Use DCFR(3/2, 0, 2) instead of CFR+ | CFR · 5-card Goofspiel | exploitability | No clear effect |
| Discount earlier iterations’ regrets linearly | CFR · HUNL subgames 1 and 3 | exploitability | Helped |
| Discount earlier iterations’ regrets linearly | CFR · 5-card Goofspiel | exploitability | Hurt |
| Set β = 1/2 rather than β = 0, allowing negative regrets to keep decreasing (ablation) | DCFR(3/2, 0, 2) · HUNL subgames | exploitability | No clear effect |
| Set β = 1/2 rather than β = 0, allowing negative regrets to keep decreasing (ablation) | DCFR(3/2, 0, 2) · 5-card Goofspiel | exploitability | Hurt |
| Set negative regrets to zero rather than discounting them by 1/2 (ablation) | DCFR(3/2, 0, 2) · HUNL subgames | exploitability | Mixed |
| Combine linear regret weighting with CFR+’s floor at zero (ablation) | LCFR · Games tested | exploitability | Hurt |
| Replace regret matching with NormalHedge (ablation) | DCFR(3/2, 0, 2) · HUNL subgames | exploitability | Mixed |
| Replace regret matching with NormalHedge (ablation) | LCFR · HUNL subgames | exploitability | Hurt |
| Use NormalHedge instead of regret matching (ablation) | CFR variants · HUNL subgames | iteration time: five times longer | Hurt |
| Count the latest iteration twice when computing the next strategy (ablation) | DCFR(3/2, 0, 2) · HUNL subgames | exploitability | Hurt |
Closest papers by meaning
- Lazy-CFR: fast and near-optimal regret minimization for extensive games with imperfect information (ICLR 2020 · similarity 0.95)
- Dynamic Thresholding and Pruning for Regret Minimization (AAAI 2017 · similarity 0.92)
- Double Neural Counterfactual Regret Minimization (ICLR 2020 · similarity 0.92)
- Reduced Space and Faster Convergence in Imperfect-Information Games via Pruning (ICML 2017 · similarity 0.92)
- Stable-Predictive Optimistic Counterfactual Regret Minimization (ICML 2019 · similarity 0.92)
- Accelerating Nash Equilibrium Convergence in Monte Carlo Settings Through Counterfactual Value Based Fictitious Play (NeurIPS 2024 · similarity 0.90)
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