% Key papers for Opponent modeling and subgame solving (scime atlas, https://atlas.scime.ai). Authors are not included: add them from the paper pages. @inproceedings{neurips2017_safe_56645, title = {{Safe and Nested Subgame Solving for Imperfect-Information Games}}, booktitle = {Advances in Neural Information Processing Systems (NeurIPS)}, year = {2017}, url = {https://nips.cc/virtual/2017/poster/8864}, } @inproceedings{aaai2016_one_104769, title = {{One Size Does Not Fit All: A Game-Theoretic Approach for Dynamically and Effectively Screening for Threats}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2016}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/10023}, } @inproceedings{aaai2016_computing_104774, title = {{Computing Optimal Monitoring Strategy for Detecting Terrorist Plots}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2016}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/10028}, } @inproceedings{aaai2018_computational_101012, title = {{Computational Results for Extensive-Form Adversarial Team Games}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2018}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/11462}, } @inproceedings{aaai2016_complexity_104793, title = {{Complexity of Hedonic Games with Dichotomous Preferences}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2016}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/10047}, } @inproceedings{aaai2016_who_104783, title = {{Who Can Win a Single-Elimination Tournament?}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2016}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/10037}, } @inproceedings{aaai2016_preventing_105447, title = {{Preventing Illegal Logging: Simultaneous Optimization of Resource Teams and Tactics for Security}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2016}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/9904}, } @inproceedings{aaai2016_multi_104766, title = {{Multi-Defender Strategic Filtering Against Spear-Phishing Attacks}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2016}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/10020}, } @inproceedings{aaai2018_strategic_100997, title = {{Strategic Coordination of Human Patrollers and Mobile Sensors With Signaling for Security Games}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2018}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/11447}, } @inproceedings{aaai2016_closeness_104780, title = {{Closeness Centrality for Networks with Overlapping Community Structure}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2016}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/10034}, } @inproceedings{neurips2019_multiagent_58639, title = {{Multiagent Evaluation under Incomplete Information}}, booktitle = {Advances in Neural Information Processing Systems (NeurIPS)}, year = {2019}, url = {https://nips.cc/virtual/2019/poster/14611}, } @inproceedings{aaai2019_regular_100766, title = {{Regular Boardgames}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2019}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/3991}, } @inproceedings{aaai2019_optimal_100213, title = {{Optimal Interdiction of Urban Criminals with the Aid of Real-Time Information}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2019}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/3921}, } @inproceedings{aaai2016_refining_104779, title = {{Refining Subgames in Large Imperfect Information Games}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2016}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/10033}, } @inproceedings{neurips2018_learning_57309, title = {{Learning from Group Comparisons: Exploiting Higher Order Interactions}}, booktitle = {Advances in Neural Information Processing Systems (NeurIPS)}, year = {2018}, url = {https://nips.cc/virtual/2018/poster/11488}, } @inproceedings{aaai2018_catching_100327, title = {{Catching Captain Jack: Efficient Time and Space Dependent Patrols to Combat Oil-Siphoning in International Waters}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2018}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/11291}, } @inproceedings{aaai2020_to_100592, title = {{To Signal or Not To Signal: Exploiting Uncertain Real-Time Information in Signaling Games for Security and Sustainability}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2020}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/5493}, } @inproceedings{aaai2020_end_100593, title = {{End-to-End Game-Focused Learning of Adversary Behavior in Security Games}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2020}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/5494}, } @inproceedings{aaai2019_blameworthiness_101357, title = {{Blameworthiness in Strategic Games}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2019}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/4158}, } @inproceedings{aaai2018_understanding_101304, title = {{Understanding Over Participation in Simple Contests}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2018}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/11508}, } @inproceedings{aaai2024_pay_6939, title = {{Pay to (Not) Play: Monetizing Impatience in Mobile Games}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2024}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/28846}, } @inproceedings{aaai2024_enmatch_5829, title = {{EnMatch: Matchmaking for Better Player Engagement via Neural Combinatorial Optimization}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2024}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/28760}, } @inproceedings{aaai2025_on_10182, title = {{On the Power of Strategic Corpus Enrichment in Content Creation Games}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2025}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/33534}, } @inproceedings{neurips2025_scaling_79897, title = {{Scaling Laws For Scalable Oversight}}, booktitle = {Advances in Neural Information Processing Systems (NeurIPS)}, year = {2025}, url = {https://openreview.net/forum?id=u1j6RqH8nM}, } @inproceedings{aaai2024_an_5182, title = {{An Exercise in Tournament Design: When Some Matches Must Be Scheduled}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2024}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/28833}, } @inproceedings{aaai2024_learning_6440, title = {{Learning Coalition Structures with Games}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2024}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/28856}, } @inproceedings{aaai2025_incentives_9549, title = {{Incentives for Early Arrival}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2025}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/35087}, } @inproceedings{aaai2025_the_10989, title = {{The Value of Recall in Extensive-Form Games}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2025}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/33489}, } @inproceedings{aaai2024_how_6223, title = {{How to Make Knockout Tournaments More Popular?}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2024}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/28814}, } @inproceedings{aaai2024_opponent_6861, title = {{Opponent-Model Search in Games with Incomplete Information}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2024}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/28844}, } @inproceedings{aaai2025_a_7904, title = {{A Matching-Based Algorithm for the Traveling Tournament Problem}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2025}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/34878}, } @inproceedings{aaai2025_adaptive_8033, title = {{Adaptive Manipulation for Coalitions in Knockout Tournaments}}, booktitle = {AAAI Conference on Artificial Intelligence (AAAI)}, year = {2025}, url = {https://ojs.aaai.org/index.php/AAAI/article/view/33497}, } @inproceedings{icml2025_preference_47869, title = {{Preference-CFR: Beyond Nash Equilibrium for Better Game Strategies}}, booktitle = {International Conference on Machine Learning (ICML)}, year = {2025}, url = {https://icml.cc/virtual/2025/poster/44734}, } @inproceedings{icml2025_the_48229, title = {{The impact of uncertainty on regularized learning in games}}, booktitle = {International Conference on Machine Learning (ICML)}, year = {2025}, url = {https://icml.cc/virtual/2025/poster/44383}, } @inproceedings{icml2025_heterogeneous_48536, title = {{Heterogeneous Data Game: Characterizing the Model Competition Across Multiple Data Sources}}, booktitle = {International Conference on Machine Learning (ICML)}, year = {2025}, url = {https://icml.cc/virtual/2025/poster/44085}, } @inproceedings{icml2026_leaderboard_54650, title = {{Leaderboard Incentives: Model Rankings under Strategic Post-Training}}, booktitle = {International Conference on Machine Learning (ICML)}, year = {2026}, url = {https://openreview.net/forum?id=r6wfuAKmVb}, } @inproceedings{neurips2024_learning_72757, title = {{Learning the Expected Core of Strictly Convex Stochastic Cooperative Games}}, booktitle = {Advances in Neural Information Processing Systems (NeurIPS)}, year = {2024}, url = {https://neurips.cc/virtual/2024/poster/94637}, } @inproceedings{neurips2025_guard_74879, title = {{GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms}}, booktitle = {Advances in Neural Information Processing Systems (NeurIPS)}, year = {2025}, url = {https://openreview.net/forum?id=28bjSsEpMP}, } @inproceedings{neurips2025_evolutionary_79583, title = {{Evolutionary Prediction Games}}, booktitle = {Advances in Neural Information Processing Systems (NeurIPS)}, year = {2025}, url = {https://openreview.net/forum?id=qsYbytjmQK}, } @inproceedings{neurips2025_why_80135, title = {{Why Playing Against Diverse and Challenging Opponents Speeds Up Coevolution: A Theoretical Analysis on Combinatorial Games}}, booktitle = {Advances in Neural Information Processing Systems (NeurIPS)}, year = {2025}, url = {https://openreview.net/forum?id=wWSVjaVZBu}, }