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HAVE-Bench: Hierarchical Audio-Visual Evaluation from Perception to Interaction

CVPR 2026 · Vision-language and multimodal › Multimodal LLMs · approach: Instruction-tuned multimodal assistants

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Introduces HAVE-Bench, a 2,451-sample hierarchical audio-visual benchmark (Perception, Reasoning, Interaction) that evaluates omni MLLMs and finds large open-closed gaps, speech-image underperformance versus text-image, and poor multi-turn interaction.

Problem

Existing audio-visual benchmarks focus on passive perception and fragmented dimensions, lacking a unified hierarchical evaluation that covers audio-guided reasoning and memory-dependent multi-turn interaction.

Approach

A three-level cognitive hierarchy (perception, reasoning, interaction) crossed with two audio roles (audio-as-instruction and audio-as-context), including multi-turn task-graph interaction scenarios (navigation, puzzle solving, music reproduction) judged by an LLM against per-edge success criteria.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: TextVQA ChartQA AudioSet FAVDBench ObjectFolder Music-AVQA PDMX M3AV Epic-Kitchen VGGSound

Benchmarks: HAVE-Bench

Metrics: accuracy success rate

Baselines: Gemini2.5-Flash Qwen2.5-Omni Ming-Lite-Omni MiniCPM-o Ola VITA-1.5 Megrez-3B-Omni GPT-4.1

Builds on: MMMU AudioSet Music-AVQA AVQA

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