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From Weak Data to Strong Policy: Q-Targets Enable Provable In-Context Reinforcement Learning
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Proposes Q-Target Pretrained Transformers (QTPT), which pretrain a context-conditioned Transformer with Bellman-style Q-targets instead of supervised behavior cloning, with suboptimality bounds and controlled/D4RL/math experiments.
Problem
In-context RL pretraining with supervised behavior prediction ties the learned policy to offline action quality, so weak or suboptimal trajectories yield biased imitation targets.
Approach
Keep the context-conditioned Transformer for task inference but replace behavior-action cloning with a Bellman/TD Q-target regression on rewards and transitions in the context, so the policy is greedy over learned action values rather than imitating the behavior policy.
Key results
- On the stochastic linear bandit, QTPT consistently outperforms SPT under both random and LinUCB pretraining data (averaged over 1000 runs).
- On D4RL AntMaze-umaze-v2 under a matched Transformer protocol, QTPT reports 35.94 ± 13.52% active-stage success vs 26.96 ± 11.39% for SPT (3–4 seeds, descriptive).
- On GSM8K, QTPO improves over behavior cloning across all mixture ratios by an average of 1.81%.
Surprising findings
- Random-data pretraining outperforms expert-data pretraining in Darkroom and Miniworld, attributed to broader state-action support.
- QTPT-NoCtx (no context conditioning) drops to near zero reward (0.38 on random data), and adding a CQL penalty gives no statistically reliable improvement in the overestimation diagnostic.
Limitations
- Theory requires coverage/support conditions on offline data and does not cover arbitrary low-coverage datasets.
- D4RL results are fixed-protocol descriptive extensions with high between-seed variance, not SOTA comparisons.
- Bound contains a worst-case T^2 dependence and approximation floor epsilon_tf that does not vanish with n for a fixed misspecified Transformer.
Experimental setup
Datasets: offline random-policy bandit trajectories offline LinUCB bandit trajectories Darkroom offline data Dark Key-to-door offline data Miniworld offline data D4RL Kitchen-partial-v0 D4RL Kitchen-mixed-v0 D4RL AntMaze-umaze-v2 GSM8K
Benchmarks: stochastic linear bandit Darkroom Dark Key-to-door Miniworld D4RL Kitchen D4RL AntMaze GSM8K
Metrics: suboptimality gap average cumulative reward normalized score success rate accuracy improvement over behavior cloning
Baselines: SPT Q-SFT QDT QTPT-MC QTPT-NoCtx RL^2 PEARL CQL IQL behavior cloning
Builds on: Decision Pretrained Transformer Algorithm Distillation Q-SFT Q-learning Decision Transformer Conservative Q-Learning
Closest papers by meaning
- In-Context Reinforcement Learning From Suboptimal Historical Data (ICML 2025 · similarity 0.91)
- Q-value Regularized Transformer for Offline Reinforcement Learning (ICML 2024 · similarity 0.90)
- Transformers as Decision Makers: Provable In-Context Reinforcement Learning via Supervised Pretraining (ICLR 2024 · similarity 0.90)
- Transformers Provably Implement In-Context Reinforcement Learning with Policy Improvement (NeurIPS 2026 · similarity 0.89)
- Long-Horizon Q-Learning: Accurate Value Learning via n-Step Inequalities (NeurIPS 2026 · similarity 0.89)
- Latent Q-Barrier Shielding for Safe In-Context Reinforcement Learning (NeurIPS 2026 · similarity 0.88)
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