Research map / Multi-agent systems and games / LLM agents
ShopGym: An Integrated Framework for Realistic Simulation and Scalable Benchmarking of E-Commerce Web Agents
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Proposes ShopGym, a framework that converts live e-commerce storefronts into anonymized, resettable sandbox shops (ShopArena) and synthesizes grounded benchmark tasks across seven skill categories (ShopGuru), validated via structural graph analysis and agent behavioral comparisons.
Problem
Live e-commerce storefronts are realistic but non-stationary and irreproducible, while hand-built sandbox benchmarks are controllable but narrow in layout, catalog, policy, and interaction diversity. The field lacks a scalable way to construct realistic, controllable, inspectable, reproducible e-com
Approach
Explore live seed storefronts with an agent pipeline to write an anonymized human-readable specification, then generate a runnable sandbox shop from that specification via staged, feature-scoped code synthesis with execution-verification loops; generate benchmark tasks grounded in the resulting catalog using deterministic generators plus an LLM-authored long-horizon generator with a validator-driv
Key results
- Synthetic shops have comparable node counts to real shops but fewer edges and lower average out-degree in the state-transition graph.
- Agent success on twin shops closely matches live storefronts across GPT-5-mini, GPT-5, and Gemini 3 Flash, with performance positively correlated across environments.
- On synthetic sandbox shops, GPT-5-mini achieves 47.9%, Gemini 3 Flash 59%, and GPT-5 62.5% success on long-horizon tasks with the BrowserGym harness.
Surprising findings
- Synthetic shops exhibit fewer edges and lower out-degree than real storefronts, attributed to excluded external and marketing navigation paths.
Limitations
- Not a substitute for live-web evaluation; removes non-stationarity such as inventory churn, personalization, and A/B tests.
- Structural and behavioral validation rely on proxy metrics and aggregate success correlation, which do not confirm the same latent capabilities are exercised.
- Task suite covers discovery, browsing, filtering, information seeking, and in-store journeys but not checkout, login, recommendations, or customer service.
Experimental setup
Datasets: live seed storefronts (7 real shops)
Benchmarks: ShopGuru task suite (224 tasks across six sandbox shops)
Metrics: success rate structural graph statistics (nodes, edges, out-degree) accessibility tree depth interaction element counts
Baselines: WebShop ShoppingBench ShopSimulator WebMall DeepShop
Builds on: WebArena WebShop BrowserGym WebForge WebArena-Infinity
Closest papers by meaning
- REAL: Benchmarking Autonomous Agents on Deterministic Simulations of Real Websites (NeurIPS 2025 · similarity 0.91)
- ShoppingBench: A Real-World Intent-Grounded Shopping Benchmark for LLM-based Agents (AAAI 2026 · similarity 0.89)
- TimeWarp: Evaluating Web Agents by Revisiting the Past (NeurIPS 2026 · similarity 0.87)
- AppWorld-UL: Benchmarking Diverse Agent-User Interactions for Tool-Use (ICML 2026 · similarity 0.87)
- Go-Browse: Training Web Agents with Structured Exploration (ICLR 2026 · similarity 0.87)
- WebWorld: A Large-Scale World Model for Web Agent Training (ICML 2026 · similarity 0.86)
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