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ShopGym: An Integrated Framework for Realistic Simulation and Scalable Benchmarking of E-Commerce Web Agents

NeurIPS 2026 · Multi-agent systems and games › LLM agents · approach: Agentic benchmarks and orchestration · 0 citations (OpenAlex)

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Proposes ShopGym, a framework that converts live e-commerce storefronts into anonymized, resettable sandbox shops (ShopArena) and synthesizes grounded benchmark tasks across seven skill categories (ShopGuru), validated via structural graph analysis and agent behavioral comparisons.

Problem

Live e-commerce storefronts are realistic but non-stationary and irreproducible, while hand-built sandbox benchmarks are controllable but narrow in layout, catalog, policy, and interaction diversity. The field lacks a scalable way to construct realistic, controllable, inspectable, reproducible e-com

Approach

Explore live seed storefronts with an agent pipeline to write an anonymized human-readable specification, then generate a runnable sandbox shop from that specification via staged, feature-scoped code synthesis with execution-verification loops; generate benchmark tasks grounded in the resulting catalog using deterministic generators plus an LLM-authored long-horizon generator with a validator-driv

Key results

Surprising findings

Limitations

Experimental setup

Datasets: live seed storefronts (7 real shops)

Benchmarks: ShopGuru task suite (224 tasks across six sandbox shops)

Metrics: success rate structural graph statistics (nodes, edges, out-degree) accessibility tree depth interaction element counts

Baselines: WebShop ShoppingBench ShopSimulator WebMall DeepShop

Builds on: WebArena WebShop BrowserGym WebForge WebArena-Infinity

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