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Can Large Language Models Develop Gambling Addiction?
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Tests whether LLMs show gambling-addiction-like choice patterns in negative-EV slot machine and investment paradigms, finding that variable betting and goal-setting prompts increase risk-seeking and bankruptcy, and uses SAE activation patching on LLaMA-3.1-8B to identify causal features.
Problem
Whether and under what conditions LLMs exhibit human-like pathological gambling / addiction-like choice patterns, and what internal representations drive them.
Approach
Operationalizes clinical gambling indicators (betting aggressiveness, loss chasing, extreme betting, goal escalation) as metrics in negative-EV LLM gambling games, varies betting autonomy and prompt components, and links behavior to SAE features causally verified via population-mean activation patching.
Key results
- Variable betting raised bankruptcy rates across all six models, e.g., Gemini-2.5-Flash from 3.1% to 48.1% and GPT-4.1-mini reaching 6.3%.
- Goal-setting prompts (G, GM) produced 75-77% bankruptcy in the investment task versus 40-42% for baseline, and 56-59% goal escalation versus 21-22%.
- Activation patching found 112 causally significant SAE features out of over 8,000 candidates (about 1%), with 23 safe and 89 risky features in LLaMA-3.1-8B.
Surprising findings
- Variable betting increased bankruptcy even when bet ceilings were equalized to fixed betting, suggesting choice freedom itself is a risk factor.
- Gemini-2.5-Flash selected the highest-risk Option 4 in over 89% of investment decisions across conditions.
Limitations
- Relies on a single gambling paradigm; generalization to other risk tasks untested.
- Behavioral analysis and neural analysis use different models (API models vs LLaMA-3.1-8B), so cross-model neural comparison is missing.
- The 'addiction' label is a behavioural descriptor; normative rationality standards remain open.
Experimental setup
Metrics: bankruptcy rate betting aggressiveness loss chasing intensity extreme betting rate option 4 selection rate goal escalation rate stopping rate
Baselines: GPT-4o-mini GPT-4.1-mini Gemini-2.5-Flash Claude-3.5-Haiku Gemma-2-9B
Builds on: Cognitive Distortion Theory prospect theory DSM-5 gambling disorder criteria sparse autoencoder activation patching
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