Research map / Multi-agent systems and games / LLM agents
PROTEUS: A Self-Evolving Red Team with Surface Expansion for Agent Skill Ecosystems
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Proteus is a grey-box self-evolving red-team framework that iteratively rewrites agent skill packages using audit, sandbox, and oracle feedback to measure "adaptive leakage" past SkillVetter and AI-Infra-Guard auditors.
Problem
Skill vetting for third-party LLM-agent skills is evaluated with single-shot or static audits, which underestimate residual risk when an attacker can repeatedly revise a skill using auditor findings and runtime feedback.
Approach
A closed-loop LLM mutator edits skills across five axes (objective, topology, code, side-effect channel, documentation) using structured audit findings and sandbox/oracle evidence as in-context feedback, followed by path expansion (alternative implementations) and surface expansion (transfer to new attack objectives) once a successful attack is found.
Key results
- Phase-1 ASR@5 ranges 40–90% across eight (mutator, target, defender) cells; Proteus LCS 0.160 vs ≤0.014 for baselines on SV+GPT-5.4-mini+DeepSeek.
- Phase-2 path/surface expansion yields 438 jointly bypassing and lethal variants out of 999 total; SkillVetter bypassed at ≥93% in every cell.
- Against AI-Infra-Guard, peak joint-success is 41.3%; 50/57 (87.7%) AIG-evolved star skills also bypass SkillVetter without re-mutation.
Surprising findings
- Removing structured findings and leaving only the scalar bypass verdict lowers evasion from 80% to 60% and blocks two seeds from ever succeeding, indicating structured feedback matters beyond scalar reward.
- Restricting attacks to single skills (no chain topology) drops star-rate from 80% to 0% on the ablation cell, so chain topology is load-bearing for evasion.
Limitations
- Seed selection uses the same graph-guided chain composition as the mutator, a potential coupling not checked with holdout seeds.
- Cross-auditor transfer is one-directional (AIG to SkillVetter); symmetric transfer not established.
- Only two auditors, two target backbones, and 20 seeds are evaluated; phase-1 baselines run on a single cell due to token budget.
Experimental setup
Datasets: ClawHub skill corpus (~47k-node skill graph)
Benchmarks: ClawHub-derived 20 malicious seed skills with 10 target repositories
Metrics: ASR@5 learning curve slope strategy diversity growth joint bypass-and-lethal rate audit bypass rate
Baselines: Random Zero-shot Blackbox PyRIT
Builds on: PyRIT RedCodeAgent AutoRedTeamer
Closest papers by meaning
- Defense-as-Skill: Evolving Runtime Guard Skill for Skill-Augmented Agents (NeurIPS 2026 · similarity 0.90)
- AgentPoison: Red-teaming LLM Agents via Poisoning Memory or Knowledge Bases (NeurIPS 2024 · similarity 0.88)
- Stealth Apart, Harm Together: Skill Cascading Attacks on Skill-Based Agent Systems (NeurIPS 2026 · similarity 0.88)
- The Scaling Laws of Skills in LLM Agent Systems (NeurIPS 2026 · similarity 0.87)
- Automata from Agent Traces: Failure and Next-Step Prediction (NeurIPS 2026 · similarity 0.87)
- AgentDojo: A Dynamic Environment to Evaluate Prompt Injection Attacks and Defenses for LLM Agents (NeurIPS 2024 · similarity 0.87)
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