Research map / Large language models / Reasoning and chain of thought
Test-Time Compute Games
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Models LLM-as-a-service test-time compute competition as a potential game, shows equilibria are socially inefficient under pay-for-compute pricing (PoA up to 1.19), and proposes a reverse second-price auction that achieves PoA=1.
Problem
Providers of LLM-as-a-service are financially incentivized to over-allocate test-time compute, even when it adds little output quality, so the pay-for-compute market is socially inefficient.
Approach
Model providers' test-time compute choices as a normal-form potential game under perfect or bounded user rationality, bound the price of anarchy, and introduce a reverse second-price auction where providers bid (quality, price) and the user's payment equals the winner's quality minus the runner-up's value, making the outcome socially optimal.
Key results
- Non-reasoning model game on GSM8K reaches a pure Nash equilibrium after 44 better-response iterations with price of anarchy 1.19 (about 16% welfare loss).
- Reasoning-model game (DeepSeek-R1 distills) has PoA about 1.006 at equilibrium, converging after 12 iterations.
- Under the proposed auction, user value rises 29% and social welfare 25% for non-reasoning models relative to the pay-for-compute game, while PoA is 1 by theory.
Surprising findings
- Under the auction, providers can lose utility (-28%) for non-reasoning models, while utility can rise +200% for reasoning models.
Limitations
- Assumes providers can accurately estimate quality on representative queries; auction depends on verifiable quality metrics.
- Second-price payments depend on competitors' bids and may be vulnerable to manipulation or collusion.
- Market model ignores non-price factors such as popularity or reliability and assumes homogeneous user valuations.
Experimental setup
Datasets: GSM8K GPQA AIME TruthfulQA
Benchmarks: GSM8K GPQA AIME TruthfulQA
Metrics: price of anarchy social welfare user value provider utility accuracy BLEURT-based score
Baselines: pay-for-compute market (test-time compute game) second-price auction (own mechanism comparison)
Builds on: potential games scoring auctions best-of-n sampling chain-of-thought
Closest papers by meaning
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- D-LLM: A Token Adaptive Computing Resource Allocation Strategy for Large Language Models (NeurIPS 2024 · similarity 0.86)
- Matching Markets Meet LLMs: Algorithmic Reasoning with Ranked Preferences (NeurIPS 2025 · similarity 0.86)
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