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SCOPE: Self-Play via Co-Evolving Policies for Open-Ended Tasks
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Proposes SCOPE, a data-free self-play framework where a Challenger generates document-grounded open-ended tasks and a Solver answers them via multi-turn retrieval, with a frozen self-judge writing rubrics and grading responses.
Problem
Self-play for LLMs requires rule-checkable answers, so open-ended tasks depend on curated prompts or frontier-model judges; the paper asks whether data-free self-play can work for open-ended tasks.
Approach
Co-evolve a Challenger (task generator from Wikipedia documents) and a Solver (multi-turn retrieval answerer) with rewards from a frozen base-model Judge that writes task-specific rubrics from the source document and grades responses; the Challenger is rewarded for tasks at mid-difficulty (rubric score near 0.5), and quality gates and a cosine length penalty block reward hacking.
Key results
- On open-ended benchmarks SCOPE gains +10.4 on Qwen2.5-7B (24.4 to 34.8), +7.8 on OLMo-3-7B (30.7 to 38.5), and +5.4 on Qwen3-8B (37.7 to 43.1), comparable to GRPO_data (33.4, 39.0, 41.5 averages for Qwen2.5, OLMo-3, Qwen3 respectively; OLMo-3 and Qwen3 GRPO_data are higher on OLMo-3).
- On seven short-form QA benchmarks, SCOPE improves averages by up to +13.8 points and surpasses GRPO_data on all three models (e.g., 61.8 vs 60.7 on Qwen3-8B).
- A frozen Challenger gains only +0.8 from iter-1 to iter-3 versus +3.4 for co-evolution on Qwen3-8B.
Surprising findings
- On OLMo-3-7B, SCOPE is below GRPO_data on short-form QA averages (49.2 vs 48.6 at iter-3 is actually above, but on open-ended average GRPO_data remains higher, 39.0 vs 38.5).
- A 4B rubric generator drops performance by 2.8 points while scaling the grader alone changes it by only 0.7 points, showing rubric quality matters more than grading capacity.
Limitations
- Multi-stage pipeline (Challenger training, rubric generation, filtering) costs more compute than GRPO on curated prompts.
- Experiments limited to 7-8B models; gains at larger scales untested.
- Quality gates do not explicitly screen harmful content from generated tasks.
Experimental setup
Datasets: 2018 English Wikipedia DR Tulu curated prompts (for GRPO_data baseline)
Benchmarks: DRB-RACE ResearchRubrics ResearchQA SQA-CS-V2 ResearchPlanGen HealthBench WildBench Arena-Hard-CW NQ TriviaQA PopQA HotpotQA
Metrics: average score (LLM-judged rubric/accuracy)
Baselines: GRPO_data DR Tulu WebExplorer WebThinker-R1 frozen Challenger ablation
Builds on: GRPO Absolute Zero R-Zero RaR DR Tulu RPG
Closest papers by meaning
- Self-Play Fine-Tuning Converts Weak Language Models to Strong Language Models (ICML 2024 · similarity 0.87)
- SPELL: Self-Play Reinforcement Learning for Evolving Long-Context Language Models (ICLR 2026 · similarity 0.87)
- Self-Improvement in Language Models: The Sharpening Mechanism (ICLR 2025 · similarity 0.87)
- SPaR: Self-Play with Tree-Search Refinement to Improve Instruction-Following in Large Language Models (ICLR 2025 · similarity 0.86)
- SPC: Evolving Self-Play Critic via Adversarial Games for LLM Reasoning (NeurIPS 2025 · similarity 0.86)
- Toward Self-Improvement of LLMs via Imagination, Searching, and Criticizing (NeurIPS 2024 · similarity 0.86)
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