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Event2Tracking: Reconstructing Multi-Agent Soccer Trajectories Using Long-Term Multimodal Context

AAAI 2025 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Interactive multi-agent trajectory prediction · 4 citations (OpenAlex)

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Proposes Event2Tracking, a Transformer that fuses long-term (up to 60 s) noisy broadcast soccer tracking with event data and in-venue-supervised spatiotemporal axial attention to reconstruct player and ball trajectories.

Problem

Reconstructing noisy, heavily occluded broadcast tracking trajectories of soccer players and the ball; prior methods use only short (≤10 s) unimodal trajectory context.

Approach

Applies spatiotemporal axial attention to long (60 s) multi-agent trajectory windows and fuses them with event data via per-agent temporal cross-attention, so the ball can be inferred from event context rather than player motion alone.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Event2Tracking instead of STTSoccer trajectory reconstruction with 60s context · 60s contextmADE (players): 3.62 -> 3.22Helped
Use Event2Tracking instead of STTSoccer trajectory reconstruction with 60s context · 60s contextmADE (ball): 5.46 -> 3.51Helped
Increase context from 10s to 60s (ablation)Event2Tracking · Soccer trajectory reconstructionmADE (players): 4.13 -> 3.22Helped
Increase context from 10s to 60s (ablation)Event2Tracking · Soccer trajectory reconstructionmADE (ball): 4.24 -> 3.51Helped
Increase context from 10s to 60s (ablation)Spatiotemporal Transformer (STT) · Soccer trajectory reconstructionmADE (players): 4.25 -> 3.62Helped
Increase context from 10s to 60s (ablation)Spatiotemporal Transformer (STT) · Soccer trajectory reconstructionmADE (ball): 6.23 -> 5.46Helped

Surprising findings

Limitations

Experimental setup

Datasets: proprietary soccer event data broadcast tracking data in-venue tracking data (700 train / 52 eval games)

Benchmarks: in-house soccer broadcast tracking reconstruction (52 games)

Metrics: mean average displacement error (mADE) for players and ball

Baselines: Linear interpolator Independent Transformer Graph Imputer Spatiotemporal Transformer

Builds on: spatiotemporal axial attention Spatiotemporal Transformer Graph Imputer Wayformer

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