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Temporal Gradient Inversion for Private Trajectory Reconstruction in Embodied Reinforcement Learning
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Proposes TRACE, an amortized autoregressive transformer that reconstructs private RGB observations and discrete actions from ordered per-step policy-gradient streams of embodied RL agents (PPO/A2C), with closed-form action recovery and a temporal mutual-information analysis.
Problem
Gradient inversion of private embodied RL trajectories: an honest-but-curious server observing per-step actor-critic gradients from a client can recover time-ordered camera observations and actions, which prior single-frame or per-gradient optimization attacks ignore.
Approach
An autoregressive causal transformer conditioned on encoded per-step gradients and previously decoded frames, trained with teacher forcing, scheduled sampling and a rollout loss, plus a closed-form policy-head column-sum rule for exact discrete-action recovery when entropy regularization is small.
Key results
- TRACE reaches 18.8 dB PSNR and 100% action accuracy on PPO victims with 4.5 ms per frame, versus 16.8 dB for LtI and 5.5 dB for DLG.
- Few-shot adaptation with 50% target trajectories raises PPO PSNR to 23.8 dB and lowers MSE to 0.005.
- DP-SGD reduces action accuracy to near-random (~20%), while 2-bit quantization drops PPO action accuracy to 19.4%; pruning to 10% keeps PSNR near 18.8 dB.
Surprising findings
- Pruning retaining only 10% of gradient entries leaves PPO reconstruction nearly intact, so lightweight sparsity defenses are ineffective.
- TRACE at T=1 underperforms LtI's single-frame result, so its gain is attributed to temporal conditioning rather than a stronger per-frame extractor.
Limitations
- Assumes per-step gradients at the broadcast checkpoint; multi-step client updates may reduce temporal structure.
- Closed-form action recovery is exact only under small entropy regularization and non-degenerate policies; the temporal-gain bound is exact only under Markov victim and one-step estimator assumptions.
- Evaluated only on a point-goal navigation task in AI2-THOR with a five-action discrete space and small 84x84 RGB inputs.
Experimental setup
Datasets: AI2-THOR point-goal navigation trajectories (auxiliary and held-out scenes)
Benchmarks: AI2-THOR point-goal navigation
Metrics: MSE PSNR SSIM LPIPS action accuracy inference time per frame
Baselines: DLG Inverting Gradients (IG) Learning to Invert (LtI)
Builds on: Deep Leakage from Gradients (DLG) Inverting Gradients Learning to Invert PPO A2C scheduled sampling
Closest papers by meaning
- EnvTrap: Revealing the Environment-Only Attack Surface in Embodied AI via Consequence-Blind Action Execution (NeurIPS 2026 · similarity 0.85)
- Memo: Training Memory-Efficient Embodied Agents with Reinforcement Learning (NeurIPS 2025 · similarity 0.84)
- On the Sample Complexity of Differentially Private Policy Optimization (NeurIPS 2025 · similarity 0.84)
- Imitation from Observations with Trajectory-Level Generative Embeddings (NeurIPS 2026 · similarity 0.83)
- Contractive Dynamical Imitation Policies for Efficient Out-of-Sample Recovery (ICLR 2025 · similarity 0.83)
- High-Fidelity Gradient Inversion in Distributed Learning (AAAI 2024 · similarity 0.83)
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