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D-VLA: A High-Concurrency Distributed Asynchronous RL Framework for Vision-Language-Action Models

NeurIPS 2026 · Vision-language and multimodal › Robot action and navigation · approach: Vision-language-action foundation models

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Proposes D-VLA, a distributed asynchronous RL system for VLA models that decouples data and weight-control planes and uses a four-thread "Swimlane" pipeline, dual-pool VRAM management, and topology-aware replication to raise ManiSkill RL training throughput.

Problem

Applying RL to billion-parameter VLA models in large distributed setups is bottlenecked by resource contention between GPU-based physics simulation and deep learning training (VRAM, bandwidth, synchronization), limiting throughput.

Approach

Physically separates high-frequency training data exchange from low-frequency weight synchronization (CPU-side broadcast), overlaps sampling, inference, gradient computation and weight distribution in a four-thread asynchronous pipeline, and isolates simulator memory from model memory in a dual-pool scheme.

Key results

Surprising findings

Limitations

Experimental setup

Benchmarks: LIBERO ManiSkill

Metrics: throughput (steps/s) step time rollout time actor time success rate

Baselines: RLinf-co RLinf-dis RLinf-hyper RL-VLA^3

Builds on: GRPO FSDP RLinf-VLA RL-VLA^3

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