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Embedding Robust Watermarking into Pattern to Protect the Copyright of Ceramic Artifacts

AAAI 2025 · Adversarial robustness and security › Attacks on text and graphs · approach: Neural network watermarking · 3 citations (OpenAlex)

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Proposes an invisible, template-based watermarking framework embedded in ceramic patterns, with a ceramic-tailored distortion layer (color-halftoning, adaptive brightness) and a ResNet18 decoder to extract the copyright message after decal-firing and camera capture.

Problem

Ceramic artworks are forged because copyright stamps are visible, affect appearance, and are easy to copy; existing physical image watermarks fail to generalize to the distortions of the ceramic decal manufacturing process (printing and kiln firing).

Approach

Embed BCH-coded, key-shuffled watermark bits as a Gaussian-circle template added to the pattern (no trained encoder), and train a decoder against a distortion layer that explicitly simulates ceramic printing (color-halftoning via GCR and Bayer dithering) and firing (adaptive brightness adjustment) plus camera-capture distortions.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add color-halftoning and adaptive brightness adjustment to the distortion layer (both together) (ablation)ceramic pattern-tailored distortion layer · decal-shooting tiles (ablation)Bit ACC (%): +4.86 points (92.65 to 97.51)Helped
add color-halftoning alone to the distortion layer (ablation)ceramic pattern-tailored distortion layer · decal-shooting tiles (ablation)Bit ACC (%): +1.41 points (92.65 to 94.06)Helped
add adaptive brightness adjustment alone to the distortion layer (ablation)ceramic pattern-tailored distortion layer · decal-shooting tiles (ablation)Bit ACC (%): +1.25 points (92.65 to 93.90)Helped
increase template embedding strength alpha from 0.25 to 0.5 with beta 0.25 (stronger template) (ablation)template-based watermark embedding · decal-shooting tiles (ablation)PSNR (dB) vs Bit ACC (%): Bit ACC 97.51 to 96.50 at 0.25/0.5 while PSNR drops 22.51 to 21.13Mixed
use weaker template strength (alpha 0.15, beta 0.5) instead of default (0.25, 0.4) (ablation)template-based watermark embedding · decal-shooting tiles (ablation)Bit ACC (%): 86.25 vs 97.51Hurt
proposed method vs. best baseline LIM on bit accuracyfull framework · decal-shooting tiles, 15 cmBit ACC (%): +10.01 points over LIM (87.50 to 97.51)Helped
proposed method vs. StegaStamp and LIM on PSNR/SSIM of watermarked decal imagesfull framework · decal-shooting tiles (visual quality)PSNR (dB): 22.79 vs 26.77 for LIM (about 4 dB lower)Hurt
proposed method under longer shooting distance (30 cm vs 15 cm)full framework · decal-shooting tiles, shooting distanceBit ACC (%): 97.51 at 15 cm to 91.65 at 30 cmHurt
proposed method across different phones (Vivo vs iPhone)full framework · decal-shooting tiles, device generalizationBit ACC (%): 97.51 vs 95.39No clear effect
tilted shooting angle (15 to 45 degrees)full framework · decal-shooting tiles, shooting angleBit ACC (%): 86.56 at 15 degrees to 82.50 at 45 degreesHurt

Surprising findings

Limitations

Experimental setup

Datasets: COCO MIRFlickr25k

Benchmarks: MIRFlickr25k patterns decaled onto 10 real porcelain tiles per method

Metrics: PSNR SSIM Bit ACC

Baselines: Fang et al. 2018 StegaStamp LIM

Builds on: HiDDeN StegaStamp LIM

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