atlas

Research map / Multi-agent systems and games / LLM agents

Memory-T1: Reinforcement Learning for Temporal Reasoning in Multi-session Agents

ICLR 2026 · Multi-agent systems and games › LLM agents · approach: Self-evolving language agent learning · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Memory-T1 couples a temporal-filter plus BM25 candidate pipeline with a GRPO-trained selector that is rewarded for answer accuracy, session-evidence F1, and session- and utterance-level temporal consistency, reaching 67.0% on Time-Dialog with a 7B model.

Problem

Temporal reasoning over long, noisy multi-session dialogue histories, where long-context LLMs struggle to identify temporally relevant evidence and answer-only RL rewards are too sparse.

Approach

A coarse-to-fine memory pipeline (LLM-predicted temporal window filter, then BM25 relevance) followed by an RL-trained evidence-selection policy whose dense reward adds session-level chronological proximity (logistic penalty on day gap) and utterance-level event-time fidelity to standard accuracy and evidence F1 rewards.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: Time-Dialog LoCoMo

Benchmarks: Time-Dialog LoCoMo

Metrics: accuracy F1 recall

Baselines: Full Context RAG ReAct (GPT-4) SFT MemAgent Time-R1 RL (task reward only)

Builds on: GRPO Time-R1 TReMu Time dataset

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy