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Routing, Cascades, and User Choice for LLMs

ICLR 2026 · Large language models › Reasoning and chain of thought · approach: Routing, pruning and distillation for reasoning · 0 citations (OpenAlex)

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Models a Stackelberg game between an LLM provider routing tasks to standard vs reasoning models (with cascades) and a user who re-prompts or churns, deriving optimal routing, misalignment gaps, and the incentive to throttle latency.

Problem

LLM routing and cascading are usually optimized for single-pass cost and quality, treating user response as exogenous, even though users re-prompt or abandon after failures, which affects provider revenue and user welfare.

Approach

Models multi-round routing as a Stackelberg game with a Markov model of user retries and abandonment; fully characterizes the user best response (threshold rules on net value xi_i = V p_i - t_i) and reduces the provider problem to a single-variable optimization, showing static routing is almost always optimal.

Key results

Surprising findings

Limitations

Experimental setup

Metrics: user utility provider cost misalignment gap

Builds on: cost-of-pass

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