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Stronger-MAS: Multi-Agent Reinforcement Learning for Collaborative LLMs

ICLR 2026 · Multi-agent systems and games › LLM agents · approach: LLM multi-agent decision making · 0 citations (OpenAlex)

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Proposes AT-GRPO, an agent- and turn-wise grouped RL algorithm plus a training system for on-policy RL over multi-agent LLM systems, evaluated on game, planning, coding, and math with Qwen3 1.7B and 8B.

Problem

Applying on-policy RL to multi-agent LLM systems (MAS) is underexplored: standard GRPO grouping assumes identical prompts, which fails when prompts differ by role and turn, and existing RL frameworks support only single-model training.

Approach

Group rollouts per agent and per turn using tree-structured sampling (K branches from the same state, greedy execution of the best branch), add agent-wise mixed team/local rewards, and train either a shared or role-specialized policy through a multi-model training system with per-model resource pools.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: Polaris-Dataset-53K APPS CodeContests SymBench gsm8k

Benchmarks: Sudoku Sokoban Plan-Path LiveCodeBench APPS CodeContests AIME24 AIME25 OlympiadBench

Metrics: accuracy pass@1 gain over single agent

Baselines: Single agent Single agent + GRPO MAS (prompt-only) MAS + GRPO MAPoRL MARFT CURE

Builds on: GRPO GiGPO VERL HybridFlow

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