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Optimistic Games for Combinatorial Bayesian Optimization with Application to Protein Design

ICLR 2025 · Probabilistic and scientific modeling › Bayesian optimization · approach: Acquisition function design · 1 citations (OpenAlex)

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Proposes GameOpt, which selects batches of points as Nash equilibria of a cooperative game over discrete variables with a UCB reward, making GP-based Bayesian optimization tractable on combinatorial protein design spaces.

Problem

Bayesian optimization over large combinatorial, unstructured spaces (e.g., protein sequences with 20^n variants) is intractable because maximizing the acquisition function requires exhaustive search.

Approach

Define a cooperative game where each discrete variable (protein site) is a player choosing among its values, with rewards given by the GP-UCB function; compute game equilibria (via iterative best response or Hedge) as candidate evaluation points, decoupling the combinatorial decision space, with a sample-complexity bound to approximate Nash equilibria of the true function.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use GameOpt-Ibr instead of IBR-Fitness, PR, GP-UCB, or RandomProtein design optimization · Halogenasebest-so-far log fitnessHelped
Use GameOpt instead of PR or GP-UCBProtein design optimization · GB1(4)best-so-far log fitnessHelped
Use GameOpt instead of IBR-FitnessProtein design optimization · GB1(4)sampled batch diversityHelped
Use GameOpt-Ibr or GameOpt-Hedge instead of baselinesProtein design optimization · GFP, 6 and 8 playersbest-so-far log fitnessHelped
Use GameOpt-Ibr or GameOpt-Hedge instead of baselinesProtein design optimization · GB1(55), 10 playersbest-so-far log fitnessHelped
Use GameOpt-Ibr or GameOpt-Hedge instead of baselinesProtein design optimization · GB1(55), 55 playersbest-so-far log fitnessHelped
Increase GP-UCB initial training set from 100 to 500 points (ablation)GP-UCB · GB1(4)best-so-far log fitnessHelped
Vary batch size across B={1,3,5,10,50} (ablation)GameOpt variants · Protein design datasetsbest-so-far protein fitnessNo clear effect
Use expected improvement instead of UCB as the acquisition function (ablation)GameOpt · Protein design experimentsperformance across reported metricsHelped
Use a structure-coupled RBF and subsequence string kernel instead of the standard RBF kernel (ablation)GameOpt · Protein design experimentsconvergence to high log fitnessHelped

Surprising findings

Limitations

Experimental setup

Datasets: GB1(4) GB1(55) Halogenase GFP

Benchmarks: GB1(4) GB1(55) Halogenase GFP

Metrics: log fitness of best-so-far batch diversity (Hamming distance) fraction of global optima discovered

Baselines: GP-UCB IBR-Fitness PR Random DLS DLS_Best Naive LSBO-(L-BFGS-B) LADDER

Builds on: GP-UCB Hedge probabilistic reparameterization

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