Research map / Multi-agent systems and games / LLM agents
Flow: Modularized Agentic Workflow Automation
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Proposes Flow, an LLM multi-agent framework that represents workflows as activity-on-vertex graphs and dynamically refines them during execution, favoring parallelism and modularity.
Problem
Existing LLM multi-agent frameworks use static or sequential workflows that cannot adapt efficiently to unforeseen failures during task execution.
Approach
Model the workflow as an AOV DAG stored as a JSON-like dictionary, generate several candidate graphs with an LLM, and select the one with highest average parallelism and lowest dependency-degree standard deviation; the LLM global inspector updates the graph locally based on subtask outputs.
Key results
- Flow achieves 100% overall success on Gobang and LaTeX Beamer tasks and 80% on website design, averaging 93% success versus 66.7% for AutoGen, 71% for MetaGPT, and 48.67% for CAMEL (GPT-4o-mini).
- Flow human rating averages 3.54/4 across tasks versus 2.63 for AutoGen, 1.60 for MetaGPT, and 2.12 for CAMEL.
- With GPT-3.5-Turbo, Flow scores 87 on Gobang, 80 on website design, and 67 on LaTeX Beamer, outperforming baselines on the first two.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use Flow instead of MetaGPT | multi-agent framework · Gobang Game Development | Overall Score (%): 73 -> 100 | Helped |
| Use Flow instead of AutoGen | multi-agent framework · LaTeX Beamer Writing | Overall Score (%): 67 -> 100 | Helped |
| Use Flow instead of MetaGPT | multi-agent framework · Website Design | Overall Score (%): 80 -> 80 | No clear effect |
| Use Flow instead of CAMEL | multi-agent framework · Gobang Game Development | Overall Score (%): 67 -> 87 | Helped |
| Use Flow instead of MetaGPT | multi-agent framework · Website Design | Overall Score (%): 67 -> 80 | Helped |
| Use Flow instead of CAMEL | multi-agent framework · LaTeX Beamer Writing | Overall Score (%): 53 -> 67 | Helped |
| Add dynamic workflow updates (ablation) | Flow · Gobang Game Development (GPT-3.5-Turbo) | Execution time: 26.12 ± 11.35 -> 33.57 ± 12.46 | Hurt |
| Add dynamic workflow updates (ablation) | Flow · Website Design (GPT-3.5-Turbo) | Execution time: 23.46 ± 10.84 -> 34.23 ± 13.12 | Hurt |
| Add dynamic workflow updates (ablation) | Flow · LaTeX Beamer Writing (GPT-3.5-Turbo) | Execution time: 18.34 ± 9.73 -> 24.12 ± 10.89 | Hurt |
Surprising findings
- Dynamic updates increase execution time (e.g., Gobang 26.12s to 33.57s with GPT-3.5-Turbo), a trade-off the authors acknowledge.
- Flow scored 0% on the page-limit criterion for LaTeX Beamer with GPT-3.5-Turbo, the same as the baselines.
Limitations
- Evaluation uses only three self-designed coding and writing tasks with five trials each, so statistical power is limited.
- Dynamic updates add API calls and execution overhead.
- Human ratings come from 50 participants without reported inter-rater agreement details.
Experimental setup
Benchmarks: Gobang game development LaTeX Beamer writing Website design
Metrics: success rate human rating execution time changed ratio
Baselines: AutoGen CAMEL MetaGPT
Builds on: AutoGen MetaGPT CAMEL ReAct Data Interpreter
Closest papers by meaning
- GraphFlow: A Graph-Based Workflow Management for Efficient LLM-Agent Serving (ICML 2026 · similarity 0.91)
- Benchmarking Agentic Workflow Generation (ICLR 2025 · similarity 0.90)
- Optimize Once, Execute Fast: Latency-Aware Multi-Agent Workflow Learning for Recurrent Queries (NeurIPS 2026 · similarity 0.90)
- FlowSteer: Towards Agents Designing Agentic Workflows via Reinforced Progressive Canvas Editing (NeurIPS 2026 · similarity 0.89)
- DyFlow: Dynamic Workflow Framework for Agentic Reasoning (NeurIPS 2025 · similarity 0.88)
- Improving the Efficiency of Language Agent Teams with Adaptive Task Graphs (NeurIPS 2026 · similarity 0.88)
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