atlas

Research map / Image generation / Fast diffusion sampling

Repulsive Latent Score Distillation for Solving Inverse Problems

ICLR 2025 · Image generation › Fast diffusion sampling · approach: Diffusion posterior sampling · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes Repulsive Latent Score Distillation (RLSD), a particle-based variational sampler with kernel repulsion and an augmented pixel/latent variational distribution for solving linear and nonlinear inverse problems with Stable Diffusion at 512x512.

Problem

Score distillation based posterior sampling for inverse problems with latent diffusion models suffers from mode collapse (unimodal Gaussian variational approximation) and blurry/inverted results from latent-space optimization due to autoencoder compression, at high resolution.

Approach

Use an interacting particle ensemble with a kernel-based repulsive force (RBF on DINO features) inside the Wasserstein gradient flow of score distillation to promote diversity, plus an augmented variational variable in pixel space coupled to the latent via a half-quadratic splitting-style two-step optimization to avoid latent inversion artifacts.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add repulsion (γ = 50) (ablation)RLSD with augmentation · Inpainting half faceDiversity: 0.004 -> 0.015Helped
remove repulsion (γ = 0) (ablation)RLSD with augmentation · Inpainting half facePSNR [dB]: 24.69 -> 24.98Helped
use hybrid interaction: three particles interact and one propagates independently (ablation)RLSD · Inpainting half facePSNR [dB]: 24.69 -> 24.72Mixed
remove distribution augmentation while retaining repulsion (ablation)RLSD · Phase retrievalPSNR [dB]: 20.43 -> 24.21Helped
add repulsion to the augmented method (ablation)RLSD · Phase retrievalPSNR [dB]: 18.33 -> 20.43Helped
add repulsion (γ = 30) (ablation)RLSD with augmentation · HDRPSNR [dB]: 27.10 -> 25.53Hurt
use augmented formulation without repulsion (ablation)RLSD · Super resolution ×8, FFHQ 512PSNR [dB]Helped
use augmented formulation without repulsion (ablation)RLSD · Motion deblurring, FFHQ 512PSNR [dB]Helped
use augmented formulation without repulsion (ablation)RLSD · Random inpainting 80%, FFHQ 512PSNR [dB]Helped
use augmented formulation without repulsion (ablation)RLSD · Free-mask inpainting, ImageNet 512PSNR [dB]Helped

Surprising findings

Limitations

Experimental setup

Datasets: FFHQ ImageNet

Benchmarks: FFHQ 512 inpainting (half face) phase retrieval HDR super-resolution x8 motion deblurring random inpainting 80% ImageNet free-mask inpainting

Metrics: PSNR LPIPS FID diversity (1 - cosine similarity of DINO features)

Baselines: PSLD Latent RED-Diff RED-Diff (pixel) DPS (pixel) Latent DPS ProlificDreamer

Builds on: Score Distillation Sampling Stein variational gradient descent RED-Diff PSLD DPS

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy