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A Theoretical Framework for Partially-Observed Reward States in RLHF
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Models RLHF as partially-observed reward-state MDPs (PORRL/PORMDP) with cardinal and dueling feedback, gives model-based (POR-UCRL, POR-UCBVI) and model-free (GOLF with a history-aware Bellman-eluder dimension) regret guarantees, and a reduction from dueling to cardinal regret.
Problem
RLHF models ignore partially observed, evolving human internal states and intermediate (snippet-level) feedback, and naive history-summarization yields exponential dependence on horizon H.
Approach
Model reward as a function of latent deterministic internal reward-states that evolve via a generator, with Markovian observed transitions; exploit this with optimistic model-based methods and a history-aware Bellman-eluder dimension for GOLF, and give a whitebox reduction from dueling to optimistic cardinal regret.
Key results
- POR-UCRL achieves regret Õ((pS√(HA) + Σ√(d_E,h d_C,h))√T), avoiding the (SA)^Ω(H) dependence of naive history-summarization.
- GOLF with the α-HABE dimension achieves regret O(pH√(d_HABE d_C T)), which on the combination lock can be exponentially smaller than the Bellman-eluder dimension A^H.
- Dueling regret is achieved via a reduction to optimistic cardinal algorithms, with corollary regret matching POR-UCRL's bound; the naive reduction is shown to incur linear dueling regret.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use POR-UCRL or POR-UCBVI instead of naive history-summarization | Cardinal PORRL · Cardinal PORRL | regret | Helped |
| Use POR-UCRL instead of naive history-summarization | Cardinal PORRL · Cardinal PORRL | sample complexity | Helped |
| Use a history-aware Bellman-eluder dimension to analyze GOLF | GOLF with history-summarization · Combination lock, dense intermediate feedback | Bellman-eluder dimension: A vs at least $A^H-2$ | Helped |
| Use dense rather than sparse intermediate feedback | GOLF with history-summarization · Combination lock | regret: polynomial guarantees vs \Omega(\sqrt{A^H T}) | Helped |
| Reduce dueling PORRL using confidence-set optimism while restricting both played policies to possible optimizers | Dueling PORRL · Dueling PORRL | dueling regret | Helped |
| Apply a cardinal PORRL algorithm naively to paired policies to maximize dueling feedback | Dueling PORRL · Dueling PORRL | dueling regret: \Theta(T) | Hurt |
| Restrict the policy class to possibly time-dependent Markovian policies | PORRL · PORMDP with partially observed reward-states | regret: \frac{T}{4} | Hurt |
| Use a shared Q-function or critic network across timesteps rather than a different network for each timestep | Model-free methods for recursive internal states · PORRL with recurrent feedback structure | statistical efficiency | Helped |
Surprising findings
- Any Markovian (possibly time-dependent) policy is at least 1/4-suboptimal in a constructed PORMDP, so traditional RL methods incur linear regret.
- The naive blackbox reduction from dueling to cardinal feedback always yields linear dueling regret.
Limitations
- Results are theoretical, with tabular transitions in main text and no experiments.
- Improvement for GOLF requires dense intermediate feedback; sparse feedback yields Omega(sqrt(A^H T)) regret for any algorithm.
Experimental setup
Metrics: cardinal regret dueling regret sample complexity
Baselines: naive history-summarization P-OMLE linear RLHF models
Builds on: UCRL UCBVI GOLF Bellman-eluder dimension POMDP lower bounds
Closest papers by meaning
- Uni-RLHF: Universal Platform and Benchmark Suite for Reinforcement Learning with Diverse Human Feedback (ICLR 2024 · similarity 0.92)
- Greedy Sampling Is Provably Efficient For RLHF (NeurIPS 2025 · similarity 0.91)
- Provably Efficient Online RLHF with One-Pass Reward Modeling (NeurIPS 2025 · similarity 0.91)
- Zeroth-Order Policy Gradient for Reinforcement Learning from Human Feedback without Reward Inference (ICLR 2025 · similarity 0.91)
- Reward Model Learning vs. Direct Policy Optimization: A Comparative Analysis of Learning from Human Preferences (ICML 2024 · similarity 0.91)
- Personalizing Reinforcement Learning from Human Feedback with Variational Preference Learning (NeurIPS 2024 · similarity 0.90)
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