atlas

Research map / Large language models / Reasoning and chain of thought

Automatic Curriculum Expert Iteration for Reliable LLM Reasoning

ICLR 2025 · Large language models › Reasoning and chain of thought · approach: Search and self-correction in reasoning · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes Auto-CEI, which combines expert iteration with an automatically updated reward curriculum (via hill-climbing on c1) so an LLM answers assertively within its reasoning limits and says "I don't know" only after sufficient reasoning steps.

Problem

LLMs hallucinate on multi-step reasoning beyond their capability and, when over-corrected, become lazy by refusing answerable questions; a method is needed to balance assertiveness and refusal in reasoning.

Approach

Uses the number of reasoning steps as a proxy for difficulty and designs a reward curriculum that gives refusals a compensation only after long reasoning, tuned by an objective f = (1-λ)Precision + λ(1-IDK rate) via hill climbing, with expert iteration resampling trajectories under that reward.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Auto-CEI instead of SFT + R-TuningLlama-3.1-8B-Instruct · BoardgameQA, MATH, Blocksworldaccuracy: 55.23 -> 59.70; 19.49 -> 35.56; 38.54 -> 74.78Mixed
Use Auto-CEI instead of EI + R-TuningLlama-3.1-8B-Instruct · BoardgameQA, MATH, Blocksworldf: 0.789 -> 0.817; 0.552 -> 0.575; 0.896 -> 0.896Mixed
Use Vanilla EI instead of SFTLlama-3.1-8B-Instruct · BoardgameQA, MATH, Blocksworldaccuracy: 60.23 -> 67.77; 38.65 -> 42.04; 51.99 -> 71.04Helped
Use RLKF (DPO) instead of SFTLlama-3.1-8B-Instruct · BoardgameQA, MATH, Blocksworldaccuracy: 60.23 -> 49.32; 38.65 -> 40.02; 51.99 -> 35.24Mixed
disable curriculum updates (ablation)Auto-CEI · BoardgameQA, MATH, Blocksworldaccuracy: 59.70 -> 56.10; 35.56 -> 27.14; 74.78 -> 68.43Hurt
disable curriculum updates (ablation)Auto-CEI · BoardgameQA, MATH, BlocksworldIDK refusal rate: 29.37 -> 34.43; 36.08 -> 47.86; 18.30 -> 26.75Mixed
set λ=0.5 instead of λ=0.2 (ablation)Auto-CEI · BoardgameQAaccuracy: 59.70 -> 59.57No clear effect
set λ=0.5 instead of λ=0.2 (ablation)Auto-CEI · MATH, Blocksworldaccuracy: 35.56 -> 37.62; 74.78 -> 79.31Mixed
set λ=0.5 instead of λ=0.2 (ablation)Auto-CEI · BoardgameQA, MATH, Blocksworldprecision: 84.52 -> 81.12; 55.63 -> 49.90; 91.53 -> 84.25Mixed
set λ=0.5 instead of λ=0.2 (ablation)Auto-CEI · BoardgameQA, MATH, BlocksworldIDK refusal rate: 29.37 -> 26.56; 36.08 -> 24.61; 18.30 -> 5.86Mixed

Surprising findings

Limitations

Experimental setup

Datasets: BoardgameQA MATH Blocksworld

Benchmarks: BoardgameQA MATH Blocksworld

Metrics: accuracy precision refusal rate (IDK) objective f refusal accuracy

Baselines: SFT Vanilla EI SFT + R-Tuning EI + R-Tuning RLKF (DPO)

Builds on: Expert Iteration R-Tuning RLKF Curriculum reinforcement learning

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy