Research map / Large language models / Reasoning and chain of thought
Automatic Curriculum Expert Iteration for Reliable LLM Reasoning
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Proposes Auto-CEI, which combines expert iteration with an automatically updated reward curriculum (via hill-climbing on c1) so an LLM answers assertively within its reasoning limits and says "I don't know" only after sufficient reasoning steps.
Problem
LLMs hallucinate on multi-step reasoning beyond their capability and, when over-corrected, become lazy by refusing answerable questions; a method is needed to balance assertiveness and refusal in reasoning.
Approach
Uses the number of reasoning steps as a proxy for difficulty and designs a reward curriculum that gives refusals a compensation only after long reasoning, tuned by an objective f = (1-λ)Precision + λ(1-IDK rate) via hill climbing, with expert iteration resampling trajectories under that reward.
Key results
- On BoardgameQA, Auto-CEI reaches 84.52% precision with 29.37% IDK and f=0.817 (λ=0.2), versus 80.77% precision for EI+R-Tuning.
- On MATH, Auto-CEI achieves f=0.575 with 55.63% precision and 36.08% IDK, but its accuracy (35.56%) is below Vanilla EI (42.04%).
- On Blocksworld, Auto-CEI reaches 91.53% precision with 18.30% IDK and 74.78% accuracy, outperforming SFT+R-Tuning and RLKF in f.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use Auto-CEI instead of SFT + R-Tuning | Llama-3.1-8B-Instruct · BoardgameQA, MATH, Blocksworld | accuracy: 55.23 -> 59.70; 19.49 -> 35.56; 38.54 -> 74.78 | Mixed |
| Use Auto-CEI instead of EI + R-Tuning | Llama-3.1-8B-Instruct · BoardgameQA, MATH, Blocksworld | f: 0.789 -> 0.817; 0.552 -> 0.575; 0.896 -> 0.896 | Mixed |
| Use Vanilla EI instead of SFT | Llama-3.1-8B-Instruct · BoardgameQA, MATH, Blocksworld | accuracy: 60.23 -> 67.77; 38.65 -> 42.04; 51.99 -> 71.04 | Helped |
| Use RLKF (DPO) instead of SFT | Llama-3.1-8B-Instruct · BoardgameQA, MATH, Blocksworld | accuracy: 60.23 -> 49.32; 38.65 -> 40.02; 51.99 -> 35.24 | Mixed |
| disable curriculum updates (ablation) | Auto-CEI · BoardgameQA, MATH, Blocksworld | accuracy: 59.70 -> 56.10; 35.56 -> 27.14; 74.78 -> 68.43 | Hurt |
| disable curriculum updates (ablation) | Auto-CEI · BoardgameQA, MATH, Blocksworld | IDK refusal rate: 29.37 -> 34.43; 36.08 -> 47.86; 18.30 -> 26.75 | Mixed |
| set λ=0.5 instead of λ=0.2 (ablation) | Auto-CEI · BoardgameQA | accuracy: 59.70 -> 59.57 | No clear effect |
| set λ=0.5 instead of λ=0.2 (ablation) | Auto-CEI · MATH, Blocksworld | accuracy: 35.56 -> 37.62; 74.78 -> 79.31 | Mixed |
| set λ=0.5 instead of λ=0.2 (ablation) | Auto-CEI · BoardgameQA, MATH, Blocksworld | precision: 84.52 -> 81.12; 55.63 -> 49.90; 91.53 -> 84.25 | Mixed |
| set λ=0.5 instead of λ=0.2 (ablation) | Auto-CEI · BoardgameQA, MATH, Blocksworld | IDK refusal rate: 29.37 -> 26.56; 36.08 -> 24.61; 18.30 -> 5.86 | Mixed |
Surprising findings
- RLKF (DPO) degraded reasoning performance, with accuracy dropping below SFT on BoardgameQA and Blocksworld.
- On MATH, Auto-CEI has lower accuracy than Vanilla EI (35.56% vs 42.04%), so its gains are in precision/refusal balance rather than raw accuracy.
Limitations
- Complexity is proxied by number of reasoning steps, which may not hold for simpler problems or problems with short optimal solutions.
- Model sometimes refuses correct answers; method requires multiple expert iteration rounds and is costly to optimise.
- Evaluated on only three benchmarks, with additional generalization tested on a single model (Mistral) for BoardgameQA only.
Experimental setup
Datasets: BoardgameQA MATH Blocksworld
Benchmarks: BoardgameQA MATH Blocksworld
Metrics: accuracy precision refusal rate (IDK) objective f refusal accuracy
Baselines: SFT Vanilla EI SFT + R-Tuning EI + R-Tuning RLKF (DPO)
Builds on: Expert Iteration R-Tuning RLKF Curriculum reinforcement learning
Closest papers by meaning
- Toward Adaptive Reasoning in Large Language Models with Thought Rollback (ICML 2024 · similarity 0.88)
- Light-IF: Endowing LLMs with Generalizable Reasoning via Preview and Self-Checking for Complex Instruction Following (AAAI 2026 · similarity 0.88)
- DOTS: Learning to Reason Dynamically in LLMs via Optimal Reasoning Trajectories Search (ICLR 2025 · similarity 0.87)
- Off-Trajectory Reasoning: Can LLMs Collaborate on Reasoning Trajectory? (ICLR 2026 · similarity 0.87)
- Mitigating Hallucinations in Large Language Models via Causal Reasoning (AAAI 2026 · similarity 0.87)
- Reasoning Models Hallucinate More: Factuality-Aware Reinforcement Learning for Large Reasoning Models (NeurIPS 2025 · similarity 0.87)
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