Research map / Multi-agent systems and games / LLM agents
Curriculum Design for Trajectory-Constrained Agent: Compressing Chain-of-Thought Tokens in LLMs
Read the paperCheck your idea against 108,967 papers
AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.
Proposes CuRLTraC, a curriculum that adaptively tightens the training-time cost budget per task so the agent keeps a threshold reward, enabling RL and LLM agents to satisfy strict trajectory-level constraints such as CoT token budgets.
Problem
Agents deployed under strict trajectory-level constraints (e.g., token budgets, safety limits) receive sparse reward when trained with the full deployment constraint from the start, and contextual curricula are too costly for large context spaces like LLMs.
Approach
At each step, the teacher picks the training cost budget closest to the deployment target such that the current policy's expected shaped reward stays above a threshold beta (found by binary search over recent rollouts), giving a non-contextual, per-task adaptive curriculum for strict constraints.
Key results
- On the M1 configuration, CuRLTraC reduces SVAMP-Qwen response time from 7.5s to 0.6s and length from 138 to 3 tokens while keeping accuracy at 74% vs 77% for the base model.
- Target training yields 61% constrained accuracy on SVAMP-Qwen, while CuRLTraC reaches 74% under the same constraint.
- Theoretical analysis on a binary-tree MDP gives O(H^3) rollouts for the curriculum versus O(2^H) for the target baseline.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| curriculum adaptive cost budget tightening (CuRLTraC) vs. training directly under deployment constraint (Target) | Qwen2.5-Math-1.5B · SVAMP, M1 configuration | Constr. Accuracy (%): 74 vs 61 | Helped |
| curriculum tightening (CuRLTraC) vs. base model response length | Qwen2.5-Math-1.5B · SVAMP, M1 configuration | Response time (s): 0.6 vs 7.5 s | Helped |
| training without constraints (Unconstraint) vs. CuRLTraC | Qwen2.5-Math-1.5B · SVAMP, constrained accuracy | Constr. Accuracy (%): 0 vs 74 | Hurt |
| Prompt-only direct answer (AnsOnlyPrompt) vs fine-tuning | Qwen2.5-Math-1.5B · SVAMP, constrained accuracy | Constr. Accuracy (%): 9 vs 74 | Hurt |
Surprising findings
- Fine-tuned models learn to skip explicit reasoning steps and output the answer directly for some SVAMP questions, with no CoT tokens.
Limitations
- Assumes deployment-time constraints are predefined; no single model adapts to varying budgets.
- Only tested on token-budget constraints in math reasoning; generality to other constraint types is limited to the presented domains.
- Theoretical analysis is limited to a simple binary-tree tabular setting.
Experimental setup
Datasets: SVAMP GSM8K
Benchmarks: SVAMP GSM8K BinaryTree PuddleGrid-Single PuddleGrid-Multi
Metrics: constrained accuracy mean return response time response length
Baselines: Target Unconstraint iid ExpSchedule Soft-RL AnsOnlyPrompt ProCuRL-Target
Builds on: REINFORCE RLOO CURROT ProCuRL-Target ExpSchedule
Closest papers by meaning
- Skill-SD: Skill-Conditioned Self-Distillation for Multi-turn LLM Agents (NeurIPS 2026 · similarity 0.89)
- Group-in-Group Policy Optimization for LLM Agent Training (NeurIPS 2025 · similarity 0.88)
- Agentic Reinforced Policy Optimization (ICLR 2026 · similarity 0.88)
- Divide and Conquer: Grounding LLMs as Efficient Decision-Making Agents via Offline Hierarchical Reinforcement Learning (ICML 2025 · similarity 0.88)
- Dr. MAS: Stable Reinforcement Learning for Multi-Agent LLM Systems (NeurIPS 2026 · similarity 0.88)
- Learning Agentic Policy from Action Guidance (NeurIPS 2026 · similarity 0.87)
Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.
