Research map / Learning theory and algorithms / Sample complexity
Estimating Hitting Times Locally at Scale
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Gives local algorithms for estimating hitting times between two vertices (meeting-time estimator and a spectral-cutoff variant), with sample-complexity lower bounds and experiments on synthetic and SNAP graphs.
Problem
Computing hitting times between two vertices in a graph exactly or approximately requires global access to the graph, which is infeasible for massive networks.
Approach
Truncate the hitting-time series at the meeting time of two independent random walks from u and v, so only local random-walk samples are needed; also adapt spectral cutoff from effective-resistance work to handle asymmetric hitting times.
Key results
- Meeting-time algorithm achieves mean relative error around 0.002-0.013 on Football, Facebook, and Twitter graphs across pair-sampling strategies.
- Cutoff algorithm has relative error near 1.0 on Football (e.g., 1.061 for deg-product proportional sampling), far worse than meeting-time and sampling methods.
- Theory gives a lower bound of Omega(t_mix^2/(pi(v)^2 eps^2)) samples for walk-sampling estimators on barbell-like graphs, matching the walk sampling upper bound.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the meeting-time estimator instead of walk sampling | Hitting-time estimation · Football, uniform pair sampling | relative estimation error: 0.025 \pm 0.019 -> 0.012 \pm 0.009 | Helped |
| Use the meeting-time estimator instead of walk sampling | Hitting-time estimation · Facebook, uniform pair sampling | relative estimation error: 0.027 \pm 0.021 -> 0.012 \pm 0.011 | Helped |
| Use the meeting-time estimator instead of walk sampling | Hitting-time estimation · Twitter, uniform pair sampling | relative estimation error: 0.024 \pm 0.018 -> 0.005 \pm 0.004 | Helped |
| Use the meeting-time estimator instead of the spectral cutoff estimator | Hitting-time estimation · Football, uniform pair sampling | relative estimation error: 0.994 \pm 0.778 -> 0.012 \pm 0.009 | Helped |
| Use the meeting-time estimator instead of the spectral cutoff estimator | Hitting-time estimation · Facebook, uniform pair sampling | relative estimation error: 0.147 \pm 0.156 -> 0.012 \pm 0.011 | Helped |
| Use the meeting-time estimator instead of the spectral cutoff estimator | Hitting-time estimation · Twitter, uniform pair sampling | relative estimation error: 0.086 \pm 0.066 -> 0.005 \pm 0.004 | Helped |
| Use the meeting-time estimator instead of walk sampling | Hitting-time estimation · Synthetic Erdős-Rényi, Barabási-Albert, and SBM graphs | relative error | Helped |
Surprising findings
- The spectral cutoff algorithm performs much worse than the walk-sampling baseline on the Football and Facebook graphs, despite its theoretical guarantees.
Limitations
- Accuracy and efficiency depend on mixing time; large mixing time makes the local algorithms less efficient.
- The spectral cutoff variant is generally less efficient and needs the spectral gap, which requires global graph information.
- Lower bounds are shown only in the worst case over graphs (barbell-like constructions).
Experimental setup
Datasets: American Football (IA games) graph SNAP Facebook graph SNAP Twitter graph Erdos-Renyi synthetic graphs Barabasi-Albert synthetic graphs Stochastic Block Model synthetic graphs
Benchmarks: American Football SNAP Facebook SNAP Twitter synthetic ER/BA/SBM graphs
Metrics: relative error mean absolute error mean squared error running time number of sample walks
Baselines: Cutoff Alg. Sampling Alg. exact linear system solver
Builds on: effective resistance local algorithm (Andoni et al.) Laplacian identity for hitting time Markov chain Chernoff bound (Chung et al.)
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