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Explaining Similarity in Vision-Language Encoders with Weighted Banzhaf Interactions

NeurIPS 2025 · Vision-language and multimodal › CLIP and zero-shot · approach: Recaptioning and text-supervised pretraining · 0 citations (OpenAlex)

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Proposes FIxLIP, a game-theoretic method using weighted Banzhaf interaction indices with cross-modal sampling to explain image-text similarity in CLIP/SigLIP encoders via second-order token interactions, plus extended faithfulness and pointing-game metrics.

Problem

Saliency maps for vision-language encoders capture only first-order attributions and miss cross-modal interactions that drive image-text similarity; existing evaluation metrics do not handle second-order explanations.

Approach

Decompose the image-text cosine similarity into constant, token attributions and pairwise interactions via a weighted Banzhaf interaction index parameterized by mask probability p, estimated with a cross-modal sampling scheme that reuses image and text mask batches to get m_I*m_T similarity evaluations cheaply.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use second-order FIxLIP interactions instead of first-order attributionsCLIP ViT-B/32 · ImageNet-1k pointing game with multiple objectsPGRHelped
replace weighted Banzhaf interactions with Shapley interactions (ablation)FIxLIP on CLIP ViT-B/32 · ImageNet-1k pointing gamePGRMixed
set mask weight p=0.7 rather than p=0.3 (ablation)FIxLIP · Insertion/deletion curves, 0--50% of input deletedfaithfulnessHelped
set mask weight p=0.3 rather than p=0.7 (ablation)FIxLIP · Insertion/deletion curves, 50--100% of input deletedfaithfulnessHelped
use cross-modal sampling instead of the model-agnostic estimatorFIxLIP · SigLIP-2 ViT-B/32 computationspeedup: over $20\times$ speedup; about $5\times$ speedupHelped
use cross-modal interaction explanations rather than compare model architectures using first-order explanationsSigLIP-2 compared with CLIP · ImageNet-1k pointing game, ViT-B/32 and ViT-B/16PGRHelped
increase encoder size from ViT-B/32 to ViT-L/16FIxLIP explanations · ImageNet-1k pointing gamePGRHurt

Surprising findings

Limitations

Experimental setup

Datasets: MS COCO ImageNet-1k

Benchmarks: MS COCO ImageNet-1k

Metrics: area between insertion/deletion curves (AID) pointing game recognition (PGR) p-faithfulness Spearman correlation

Baselines: GAME Grad-ECLIP exCLIP Shapley values Banzhaf values

Builds on: Shapley interaction index Faith-Banzhaf interactions KernelSHAP GAME

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