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3DID: Direct 3D Inverse Design for Aerodynamics with Physics-Aware Optimization

NeurIPS 2025 · 3D vision › Face and shape · approach: Learned mesh and geometric representations · 0 citations (OpenAlex)

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Proposes 3DID, a 3D inverse-design framework that learns a unified physics-geometry triplane latent (PG-VAE), then runs objective-guided latent diffusion followed by FFD-based topology-preserving refinement, evaluated on DrivAerNet++ aerodynamic car drag optimization.

Problem

Inverse design of 3D geometries under physics objectives is hard because the 3D design space is huge and prior methods either use 2D proxies or refine an initial shape, limiting exploration and validity.

Approach

Couples a continuous physics-geometry triplane latent with a two-stage pipeline: gradient-guided latent diffusion from noise for global exploration, then gradient-based free-form deformation refinement against a GNN surrogate that preserves mesh topology.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use the full 3DID pipeline rather than the strongest baseline for simulated drag3DID on DrivAerNet++ vehicle aerodynamic design · DrivAerNet++ vehicle aerodynamic designSim-Drag: 0.4097 -> 0.3536Helped
use the full 3DID pipeline rather than the strongest baseline for predicted drag3DID on DrivAerNet++ vehicle aerodynamic design · DrivAerNet++ vehicle aerodynamic designPred-Drag: 0.2951 -> 0.2607Helped
use the full 3DID pipeline rather than the strongest baseline for novelty3DID on DrivAerNet++ vehicle aerodynamic design · DrivAerNet++ vehicle aerodynamic designNovelty: 1.0399 -> 1.1709Helped
use topology-preserving refinement (ablation)3DID on DrivAerNet++ vehicle aerodynamic design · DrivAerNet++ vehicle aerodynamic designSim-Drag: 0.3766 -> 0.3536Helped
use topology-preserving refinement (ablation)3DID on DrivAerNet++ vehicle aerodynamic design · DrivAerNet++ vehicle aerodynamic designCoverage: 0.6950 -> 0.4300Hurt
use unified physics–geometry representation rather than geometry-only TripNet (ablation)3DID on DrivAerNet++ vehicle aerodynamic design · DrivAerNet++ vehicle aerodynamic designSim-Drag: 0.4066 -> 0.3536Helped
use unified physics–geometry representation rather than geometry-only TripNet (ablation)3DID on DrivAerNet++ vehicle aerodynamic design · DrivAerNet++ vehicle aerodynamic designNovelty: 1.0683 -> 1.1709Helped
use objective-gradient guidance during diffusion sampling (ablation)3DID on DrivAerNet++ vehicle aerodynamic design · DrivAerNet++ vehicle aerodynamic designSim-Drag: 0.3944 -> 0.3536Helped
remove objective-gradient guidance from diffusion sampling (ablation)3DID on DrivAerNet++ vehicle aerodynamic design · DrivAerNet++ vehicle aerodynamic designCoverage: 0.4300 -> 0.7104Helped
replace the two-stage optimization pipeline with CEM (ablation)3DID on DrivAerNet++ vehicle aerodynamic design · DrivAerNet++ vehicle aerodynamic designSim-Drag: 0.3536 -> 0.3987Hurt
replace the two-stage optimization pipeline with gradient descent (ablation)3DID on DrivAerNet++ vehicle aerodynamic design · DrivAerNet++ vehicle aerodynamic designSim-Drag: 0.3536 -> 0.4095Hurt

Surprising findings

Limitations

Experimental setup

Datasets: DrivAerNet++

Benchmarks: DrivAerNet++

Metrics: Pred-Drag Sim-Drag Novelty Coverage

Baselines: Cross-Entropy Method Gaussian-process Bayesian optimization Backprop Voxel VAE Voxel+PCA TripNet W/O Guidance

Builds on: DiT MeshGraphNet DrivAerNet++ free-form deformation triplane representation

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