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Breaking the Performance Ceiling in Reinforcement Learning requires Inference Strategies

NeurIPS 2025 · Reinforcement learning › Visual and representation RL · approach: Curriculum and environment design · 0 citations (OpenAlex)

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Shows that a short inference-time search (sampling, SGBS, online fine-tuning, or COMPASS latent search) over trained multi-agent RL policies breaks zero-shot performance ceilings on 17 hard RWARE, SMACv2 and Connector tasks, with up to 126% and average 45% gains.

Problem

Trained multi-agent RL policies, even when converged, plateau at a zero-shot performance ceiling on combinatorial, partially observable tasks, while many applications allow extra inference-time compute and wall-clock budget that is unused.

Approach

Formalises inference strategies under explicit time and parallel-compute budgets for Dec-POMDPs, adapts four paradigms (stochastic sampling, simulation-guided beam search, online fine-tuning, and COMPASS latent search with CMA-ES) to multi-agent settings, and benchmarks them across a grid of time and compute budgets.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use stochastic sampling for 30 seconds instead of zero-shot inferenceSable · Craftax-1Bmean performance: 18.8 (18.1, 19.5) -> 25.8 (25.7, 26.1)Helped
Add COMPASS inference-time searchSable · 17-task multi-agent RL benchmarkaggregated performance: more than 45%Helped
Use inference-time search instead of zero-shot executionRL base policies · 17-task multi-agent RL benchmarkperformance: up to a 126% and, on average, a 45% improvementHelped
Use COMPASS rather than other inference strategiesSable and other base policies · 17-task multi-agent RL benchmarkperformanceHelped
Use online fine-tuning instead of stochastic sampling under a small time budgetRL base policies · 17-task multi-agent RL benchmarkperformanceHurt
Increase online fine-tuning compute capacitySable · Eight hardest multi-agent RL tasksperformance: 64 parallel attemptsHelped
Use online fine-tuning rather than COMPASSSable · Connector con-10x10x10aperformanceHelped
Use online fine-tuning rather than stochastic samplingSable · RWARE large-8agperformanceHurt
Use SGBS rather than other strategies in a low-budget regimeSable · large-4ag and large-4ag-hardperformance: below 100 seconds and fewer than 10 parallel attemptsHelped
Use SGBSSable · Connector tasksperformanceHurt
Increase compute capacitySable with COMPASS · Eight hardest multi-agent RL tasksperformance: over 95% win-rate when accessibleHelped
Increase compute capacitySable with stochastic sampling · Eight hardest multi-agent RL tasksperformanceHelped

Surprising findings

Limitations

Experimental setup

Datasets: RWARE SMACv2 Connector Craftax

Benchmarks: RWARE SMACv2 Connector Craftax

Metrics: normalised return win rate inter-quartile mean

Baselines: SABLE IPPO MAPPO Monte Carlo Tree Search VariBAD

Builds on: COMPASS simulation-guided beam search SABLE MAPPO IPPO

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