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XLand-MiniGrid: Scalable Meta-Reinforcement Learning Environments in JAX

NeurIPS 2024 · Reinforcement learning › Visual and representation RL · approach: Task structure and curricula for meta-RL · 2 citations (OpenAlex)

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Presents XLand-MiniGrid, a JAX-based grid-world meta-RL environment suite with procedurally generated rule/goal benchmarks (up to 3M rulesets) and RL² recurrent-PPO baselines that reach millions of steps per second.

Problem

Meta-RL research lacks environments that are both non-trivial in task diversity and computationally affordable, since XLand is closed-source and simpler benchmarks dominate.

Approach

A JAX-native, MiniGrid-style environment with an array-encoded system of production rules and goals (inspired by XLand) that can be combined into procedurally generated task distributions and vectorized/jitted across GPUs/TPUs.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use bf16 precision during training (ablation)Recurrent PPO training on H100 · PPO training throughputsteps per second: 1.2M -> 1.5MHelped
Use bf16 precision during training (ablation)Recurrent PPO training on RTX 4090 · PPO training throughputsteps per second: around 800k -> 2.1MHelped
Use rendered image observations instead of symbolic observations (ablation)RL² recurrent PPO · XLand-MiniGrid meta-RL trainingsteps per second: about 20kHurt
Use rendered image observations instead of symbolic observations (ablation)RL² recurrent PPO · XLand-MiniGrid meta-RL benchmarksgeneralizationHurt

Surprising findings

Limitations

Experimental setup

Datasets: trivial-1m small-1m medium-1m medium-3m high-1m high-3m

Benchmarks: XLand-MiniGrid meta-RL benchmarks (trivial, small, medium, high)

Metrics: return 20th score percentile simulation throughput (steps per second) training throughput (steps per second)

Baselines: RL² with recurrent PPO Ada Jumanji EnvPool

Builds on: XLand MiniGrid PureJaxRL Anakin RL²

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