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Unveiling the Hidden: Online Vectorized HD Map Construction with Clip-Level Token Interaction and Propagation
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Proposes MapUnveiler, a clip-level online vectorized HD map construction model that uses compact clip tokens to unveil occluded map elements within a clip and propagates them across clips via token memory (TTM-style), achieving SOTA on nuScenes and Argoverse2.
Problem
Online vectorized HD map construction from multi-view cameras suffers from occlusions by dynamic objects and degrades over longer perception ranges; existing temporal methods propagate noisy dense BEV features across frames.
Approach
Replace dense spatio-temporal BEV attention with clip-level compact tokens: clip tokens generated from frame-level map queries update BEV features (Intra-clip Unveiler), and memory tokens built with a token summarizer (Inter-clip Unveiler, following TTM) propagate global map information across clips with a temporal stride.
Key results
- On nuScenes 60x30m val, MapUnveiler reaches 68.0 mAP vs 61.5 for MapTRv2 and 66.7 for HIMap, at 12.7 FPS vs 15.6 for MapTRv2.
- Under heavy occlusion splits on nuScenes, mAP is 63.8 vs 53.1 for StreamMapNet and 47.1 for MapTRv2.
- On Argoverse2 60x30m val, mAP 70.5 vs 67.4 for MapTRv2 and 69.6 for HIMap.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add clip-level Intra-clip Unveiler (ablation) | MapTRv2 · nuScenes val, 60 × 30 m | mAP: 61.2% to 67.1% (+5.9%) | Helped |
| add Inter-clip Unveiler for global map relationships (ablation) | MapTRv2 with Intra-clip Unveiler · nuScenes val, 60 × 30 m | mAP: 67.1% to 69.8% (+2.7%) | Helped |
| unfreeze the frame-level MapNet and train end-to-end (ablation) | MapUnveiler · nuScenes val, 60 × 30 m | mAP: 66.7 to 69.8 | Helped |
| add map queries to the read inputs alongside memory (ablation) | MapUnveiler · nuScenes val, 60 × 30 m | mAP: 68.9% to 69.8% | Helped |
| write clip tokens to memory (ablation) | MapUnveiler · nuScenes val, 60 × 30 m | mAP: 67.1%→69.1% | Helped |
| add map tokens to the memory write (ablation) | MapUnveiler · nuScenes val, 60 × 30 m | mAP: 69.1%→69.8% | Helped |
| add dense BEV features to memory writing (ablation) | MapUnveiler · nuScenes val, 60 × 30 m | mAP: 69.8 to 68.9 | Hurt |
| increase temporal window from T=3 to T=5 (ablation) | MapUnveiler · nuScenes val, 60 × 30 m | mAP: 69.8 to 70.1 | Helped |
| use temporal stride S=1 instead of S=2 (ablation) | MapUnveiler · nuScenes val, 60 × 30 m | mAP: 69.8 to 69.3 | Hurt |
| use temporal stride S=3 instead of S=2 (ablation) | MapUnveiler · nuScenes val, 60 × 30 m | mAP: 69.8 to 68.9 | Hurt |
| reduce memory token size below 96 (ablation) | MapUnveiler · nuScenes val, 60 × 30 m | mAP: 69.8 to 68.5 | Hurt |
| increase memory token size above 96 (ablation) | MapUnveiler · nuScenes val, 60 × 30 m | mAP: 69.8 to 69.5; 69.8 to 69.7 | No clear effect |
Surprising findings
- Writing dense BEV features into memory in addition to tokens reduced performance (68.9 vs 69.8 mAP).
- A frozen frame-level MapNet variant still reached SOTA on nuScenes (66.7 mAP).
Limitations
- Peak GPU memory roughly doubles and parameters triple versus MapTRv2 at inference.
- Performance degrades when intermediate frames are dropped (e.g., 20% drop yields 59.6 mAP in one row, with a degraded pattern).
- Fails when regions are invisible across all frames, e.g., boundaries under heavy occlusion are predicted as absent.
Experimental setup
Datasets: nuScenes Argoverse2
Benchmarks: nuScenes Argoverse2
Metrics: AP (Chamfer 0.5/1.0/1.5m averaged) mAP FPS
Baselines: MapTRv2 StreamMapNet SQD-MapNet HIMap MapTR MapQR MGMap MapVR
Builds on: MapTRv2 TTM BEVFormer StreamMapNet
Closest papers by meaning
- Driving by the Rules: A Benchmark for Integrating Traffic Sign Regulations into Vectorized HD Map (CVPR 2025 · similarity 0.89)
- MapExpert: Online HD Map Construction with Simple and Efficient Sparse Map Element Expert (AAAI 2025 · similarity 0.88)
- InteractionMap: Improving Online Vectorized HDMap Construction with Interaction (CVPR 2025 · similarity 0.87)
- LaneSegNet: Map Learning with Lane Segment Perception for Autonomous Driving (ICLR 2024 · similarity 0.86)
- MGMap: Mask-Guided Learning for Online Vectorized HD Map Construction (CVPR 2024 · similarity 0.86)
- Compact HD Map Construction via Douglas-Peucker Point Transformer (AAAI 2024 · similarity 0.86)
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