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Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use quality-diversity search (MAP-Elites, ME (line), or CMA-ME) instead of CMA-ES or random search | DCGAN latent-space search · Representation-based BCs | QD-Score: 385.1 -> 692.5; 308.6 -> 692.5 | Helped |
| Use CMA-ME instead of MAP-Elites | DCGAN latent-space search · Representation-based BCs | QD-Score: 692.5 -> 776.8 | Helped |
| Use CMA-ME instead of ME (line) | DCGAN latent-space search · Representation-based BCs | QD-Score: 682.7 -> 776.8 | Helped |
| Use quality-diversity search (MAP-Elites, ME (line), or CMA-ME) instead of CMA-ES or random search | DCGAN latent-space search · KL-divergence | QD-Score: 331.5 -> 485.6; 210.6 -> 485.6 | Helped |
| Use CMA-ME instead of MAP-Elites | DCGAN latent-space search · KL-divergence | QD-Score: 485.6 -> 551.3 | Helped |
| Use CMA-ME instead of ME (line) | DCGAN latent-space search · KL-divergence | QD-Score: 488.0 -> 551.3 | Helped |
| Use any tested QD algorithm rather than random search | DCGAN latent-space search · Agent-based BCs | QD-Score: 20.2; 19.8; 20.4; 18.9; 21.6 | No clear effect |
| Add a directional line variation operator to MAP-Elites (ablation) | MAP-Elites · Representation-based BCs | QD-Score: 692.5 -> 682.7 | No clear effect |
| Add a directional line variation operator to MAP-Elites (ablation) | MAP-Elites · KL-divergence | QD-Score: 485.6 -> 488.0 | No clear effect |
| Increase the number of sky tiles | CMA-ME-generated scenes · Representation-based scenes rated by participants | Perceived difficulty: β = 4.35, t(817)= 11.56, p <0.001 | Helped |
| Increase the number of enemies | CMA-ME-generated scenes · Representation-based scenes rated by participants | Perceived difficulty: β = 0.94, t(817)= 2.48, p = 0.001 | Helped |
| Increase KL-divergence from a human-designed reference scene | CMA-ME-generated scenes · Scenes compared with groundtruth scene 1 | Perceived similarity: β_1 = -1.24, t(773) = -10.97, p < 0.001 | Hurt |
Closest papers by meaning
- Procedural Level Generation with Diffusion Models from a Single Example (AAAI 2024 · similarity 0.88)
- GAN Dissection: Visualizing and Understanding Generative Adversarial Networks (ICLR 2019 · similarity 0.87)
- A Closer Look at the Optimization Landscapes of Generative Adversarial Networks (ICLR 2020 · similarity 0.87)
- Discovering Interpretable Latent Space Directions of GANs Beyond Binary Attributes (CVPR 2021 · similarity 0.87)
- Geometry Score: A Method For Comparing Generative Adversarial Networks (ICML 2018 · similarity 0.87)
- A Domain Agnostic Measure for Monitoring and Evaluating GANs (NeurIPS 2019 · similarity 0.86)
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