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SceneDiffuser: Efficient and Controllable Driving Simulation Initialization and Rollout

NeurIPS 2024 · Image generation › Fast diffusion sampling · approach: Accelerated diffusion policies · 13 citations (OpenAlex)

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Proposes SceneDiffuser, a scene-level diffusion prior for traffic simulation that unifies scene initialization and closed-loop rollout via amortized diffusion, generalized hard constraints, and LLM-prompted constraint generation.

Problem

Traffic simulation for autonomous vehicle testing needs realistic, controllable agents for both initial scene generation and closed-loop rollout, where diffusion models are costly and suffer compounding errors.

Approach

Amortized diffusion aligns diffusion denoising steps with physical timesteps via a monotonic noise schedule over a future buffer, so each simulation step needs only one denoising evaluation while reusing prior predictions; generalized hard constraints clip the scene tensor at every denoising step.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use amortized autoregressive rollout instead of Full AR at 10 HzSceneDiffuser · WOSACsimulation realism: 16x less model inference per stepHelped
increase the replan rate under Full ARSceneDiffuser Full AR · WOSAC closed-loop rolloutsimulation realismHurt
increase temporal resolution by decreasing temporal patch size (ablation)SceneDiffuser · WOMD scene generationrealismHelped
increase model parameter count (ablation)SceneDiffuser · WOMD scene generationrealismHelped
co-train on behavior prediction, SceneGen, and random control masks instead of behavior prediction only (ablation)SceneDiffuser · simulation agent rolloutcollision rateHelped
jointly learn agent features including size and type instead of pose-only features (ablation)SceneDiffuser · simulation agent rolloutperformanceNo clear effect
replace AdaLN-Zero conditioning with cross attention (ablation)SceneDiffuser · WOMD scene generationrealism: 7.99%Hurt
remove the agent-wise spatial attention layer (ablation)SceneDiffuser · WOMD scene generationcollision rateHurt
apply hard constraints on collisions during scene generationSceneDiffuser · WOMD scene generationcomposite metricHelped
apply hard constraints after each diffusion step rather than only post-diffusion (ablation)SceneDiffuser · unconditional scene generationtrajectory realismHelped

Surprising findings

Limitations

Experimental setup

Datasets: Waymo Open Motion Dataset v1.2.0

Benchmarks: Waymo Open Sim Agents Challenge (WOSAC) WOMD validation scene generation realism

Metrics: WOSAC composite metric minADE ADE collision rate offroad rate realism per-component likelihood inference calls per step

Baselines: SceneDMF VBD MTR+++ MVTE Trajeglish Const. Velocity Random Agent

Builds on: DPM++ TEDi Perceiver IO Adafactor dynamic thresholding

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